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GDC Demo Derby

Submissions for the G.A.N.G. GDC Demo Derby are now open and will close February 15. New to this year’s Music Demo Derby will be John Rodd who will provide a “Mix” evaluation as part of the panel critique. All submissions will be considered in the order received. We can not guarantee that all submissions will… Read more »

15th Annual G.A.N.G. Award Nominees

Members of G.A.N.G. can place their votes here. Audio of the Year Battlefield 1 Gears of War 4 INSIDE Overwatch Uncharted 4: A Thief’s End Music of the Year ABZU Battlefield 1 The Last Guardian Sid Meier’s Civilization VI Samorost 3 Sound Design of the Year Overwatch Uncharted 4: A Thief’s End Battlefield 1 INSIDE… Read more »

15th Annual G.A.N.G. Award Member Voting

Voting is now closed.

G.A.N.G. MAGFest Remix Competition

On January 7th, we held the first ever G.A.N.G. Remix Competition at MAGfest, the Music and Gaming Festival held annually in National Harbor, MD. The event was a smashing success, heavily attended, and featured live music performances by the Videri String Quartet and Disco Cactus and software prize packages for the winners from our generous… Read more »

G.A.N.G. 15 Year Anniversary Discount

To celebrate our 15 Year Anniversary, we are offering a 15% discount on all renewals and new memberships. To redeem the discount, use the code GANGMEMBERSHIP15 at this link. If you are renewing early, one full year will be added to your current expiry date.         

G.A.N.G MAGFest Remix Competition

The Game Audio Network Guild Northeast is hosting the first ever G.A.N.G. Remix competition at MAGFest. We’ll be having this event in one of the larger panel rooms, and afterward we’ll be using the space for a G.A.N.G. listening party/mixer. The nominations are open to anyone and we have an AMAZING panel of judges that… Read more »

GDC G.A.N.G. Scholar Marco Valerio Antonini

We recently spoke to one of our G.D.C. G.A.N.G. Scholars Marco Valerio Antonini about his experience with the G.A.N.G. Scholars program at G.D.C. The G.A.N.G. Scholars Program provides select highly motivated and high-achieving full-time music and sound design or audio programming students who have a passion for interactive audio with free all-access event passes to professional… Read more »

GameSoundCon G.A.N.G. Scholars

This month we spoke to the G.A.N.G. Scholars chosen to attend GameSoundCon in 2016. The G.A.N.G. Scholars Program provides select highly motivated and high-achieving full-time music and sound design or audio programming students who have a passion for interactive audio with free all-access event passes to professional conferences in the video game or audio industries. The scholars are… Read more »

Jeff Broadbent Interview

This month we spoke to Jeff Broadbent about his composing process and inspiration for the score to Drakensang Online, currently available through Sumthing Else. Broadbent has composed music for some of the leading video game companies in the world including Activision, Warner Bros., Sony Online, Electronic Arts, Ubisoft, and Disney Interactive. Check out the interview below! RS: What’s… Read more »

John Rodd Interview

This month we spoke to John Rodd about his background and recording set up, as well as the process that goes behind his work as a recording, mixing and mastering engineer. John has worked on many top video games including EA Star Wars: Battlefront, Call of Duty: Black Ops II, Mass Effect 3, Assassin’s Creed… Read more »

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