2018 G.A.N.G. Scholars Spotlight

The G.A.N.G. Scholars program offers a select number of students pursuing a degree in music, sound design, or audio programming the opportunity to learn from industry veterans while being given a free pass to professional conferences like GDC or GameSoundCon. We had the opportunity to interview Camilo Forero and Javier Moreno about their recent experiences!… Read more »

2019 G.A.N.G. Awards Submissions – NOW OPEN

We are now accepting submissions for the 2019 G.A.N.G. Awards! Nominations are open for the 17th Annual G.A.N.G. Awards! To make a submission, you must be a current member of the Game Audio Network Guild and logged into the web site. Any work released for the first time in 2018 is eligible. Titles that are in “Early Access” are… Read more »

Sennheiser AMBEO – Capturing 360 Audio

Sennheiser recently had the opportunity to host an event focusing on its role in audio for film and animation. Matt Levine, member of G.A.N.G. and a professor at the San Francisco Conservatory of Music, joined the panel. We had the chance to talk with Sennheiser to get some insight into their recent developments for the game audio… Read more »

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