Game On! at San Francisco Conservatory of Music

Sponsored in partnership with ACF, SFCM, and Game Audio Network Guild Nov. 25th 6:30- ­9:30 with reception to follow Free Admission (Registration Not Required – unless submitting to demo derby) The Game On! video game scoring conference, previously announced as… Read more »

Chuck Russom Interview – Recording Guns

This month we interviewed Chuck Russom about his recently released sound library Guns: Volume 1, with Volume 2 due out in November.  Chuck is a Game Audio veteran with more than 15 years experience working as Sound Designer, Sound Effects Recordist… Read more »

Wwise 2014.1 Now Available. The largest release since the initial launch of Wwise back in 2006

I’m trying MIDI and Synth One. Wonderful features! https://www.audiokinetic.com/about/news/wwise-2014.1-now-available/

San Francisco Conservatory of Music Announces Innovative New Program in Technology and Applied Composition

Scoring and Sound Design for Film, Games and New Media Highlights Include: -State-of–the-Art Recording, Mixing and Production Studios -Generously Sponsored by Meyer Sound, sE Electronics and Rupert Neve Designs -Mentorship from Academic Faculty and Industry Professionals -Industry Partnerships with Bay Area… Read more »

The Mix in The Last of Us

GANG IESD co-chair Kenny Young speaks to Naughty Dog’s Phillip Kovats and Jonathan Lanier about the GANG award winning mix in The Last of Us. PDF available here   KY: Hi guys, thanks for agreeing to do this. Could you introduce yourselves… Read more »

Inon Zur talks Game Audio, Composing and Conducting

This month we had a chance to talk with Inon Zur after he hosted the recent 2014 GANG BBQ.  Inon has composed for an incredible array of games including Prince of Persia, Dragon Age, Fallout: New Vegas, Crysis, as well as many other titles… Read more »

Marty O’Donnell discusses ‘work for hire’ and the future of game audio professionals

Ex-Bungie audio director Marty O’Donnell discusses tension between creation and craft, says creatives should benefit more from their work.                                          … Read more »

Game Music Online interviews Capcom composer Junko Tamiya

Junko Tamiya, composer of numerous Capcom titles including “Strider” and “Bionic Commando” for NES, has been interviewed on Game Music Online.                                      … Read more »


Here is the complete list of the winners of the 12th Annual GANG Awards.         Audio of the Year: The Last of Us Music of the Year: Bioshock Infinite Sound Design of the Year: The Last of… Read more »

5 Questions About the School of Video Game Audio

If you haven’t heard of the School of Video Game Audio, or had wondered about it, here’s some information that might help you learn more about this interesting online course. 1. What’s the basic outline of your school and the… Read more »