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GDC G.A.N.G. Scholar Marco Valerio Antonini

We recently spoke to one of our G.D.C. G.A.N.G. Scholars Marco Valerio Antonini about his experience with the G.A.N.G. Scholars program at G.D.C. The G.A.N.G. Scholars Program provides select highly motivated and high-achieving full-time music and sound design or audio programming… Read more »

GameSoundCon G.A.N.G. Scholars

This month we spoke to the G.A.N.G. Scholars chosen to attend GameSoundCon in 2016. The G.A.N.G. Scholars Program provides select highly motivated and high-achieving full-time music and sound design or audio programming students who have a passion for interactive audio with free all-access… Read more »

Jeff Broadbent Interview

This month we spoke to Jeff Broadbent about his composing process and inspiration for the score to Drakensang Online, currently available through Sumthing Else. Broadbent has composed music for some of the leading video game companies in the world including Activision, Warner Bros.,… Read more »

John Rodd Interview

This month we spoke to John Rodd about his background and recording set up, as well as the process that goes behind his work as a recording, mixing and mastering engineer. John has worked on many top video games including… Read more »

Dan Rudin Interview

This month we spoke with producer and engineer Dan Rudin, check out the interview below. You can learn more about Dan here. RS: For those that don’t know, who is Dan Rudin?  DR: I am a music producer and engineer…. Read more »

Michael ‘Skitch’ Schiciano Interview

This month G.A.N.G. VP Alex Brandon interviewed Michael ‘Skitch’ Schiciano. Skitch is an Ohio-raised, Flordia-based Composer/Arranger who began his journey into music after being inspired by the music from several games for the NES, SNES, and Sega Genesis. Since graduating with a… Read more »

SUMTHING ELSE MUSIC WORKS TO RELEASE WILDSTAR® ORIGINAL SOUNDTRACK

New York, (May 17, 2016) – Sumthing Else Music Works (www.sumthing.com), the premier record label dedicated to releasing video game soundtracks, Carbine Studios and NCSOFT® present the highly anticipated original soundtrack album for the free-to-play massively multiplayer online role-playing game,… Read more »

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Light Saber Sound Design example

Hi everyone! Check out my recent Light Saber sound design work: https://soundcloud.com/headshotlab/energy-blade Was using NI Massive here, synth design skill +1. This was done for Divergence: Online project. Let me know your thoughts!

Dehumaniser II

We spoke to Orfeas Boteas of Krotos about their new release Dehumaniser II, now available here. Members of G.A.N.G. are eligible for a 20% discount (details on the members perk page).  Check out the interview below! RS: For those who don’t know what… Read more »

G.A.N.G. Announces Savina Ciaramella as Executive Director

Savina Ciaramella has been chosen to be the new Executive Director of the Game Audio Network Guild! Savina will oversee all membership and sponsorship activities, as well as make a foray into increasing our educational programs. Savina Ciaramella has over… Read more »

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