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The Game Audio Intensive Workshop

11/01/2015

Early Bird Pricing $150 if you register before October 10th!

$200 after and at door

 

Learn about Game Audio from the experts who wrote the book! With over 20 years of experience, Steve and Scott are uniquely qualified to help you to understand the dynamic world of sound for games!

The video game industry is in a state of flux. Tidal shifts are rippling through the waters as new delivery systems, next generation consoles and new middleware solutions emerge. In this one day intensive hands on Workshop, Game Audio gurus Steve Horowitz and Scott Looney will prepare you to deal with this new world of game audio featuring the Unity3D Game engine.

Attendees will use, ProTools, FMOD & UNITY 3d to construct a complete audio experience for a 3D gaming environment, all in 8 hours!

Supercharge your understanding of how sound works in games with the latest from FMOD studio, Wwise, Master Audio and more!

Game Audio is a tricky business. There is a lot of information to cover and it’s hard to know it all. Most importantly one must have an understanding of workflow & how interactive media differs in its process from linear media like film and TV.

Steve and Scott, will guide attendees through the process of implementing music, SFX and voice over from the recorded stage through the process of preparing and integrating these elements into a level of UNITY 3D. If you are a beginner looking to find out more about how to break into the business, a film or TV composer who wants to find out more about the differences between linear and non-linear media, or even a game industry veteran who just wants to get current on the latest developments, this workshop is not to be missed!