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I’m currently working on my first game (woohoo!) and was hired as a composer, my area of specialty. The developer asked if I could do sound effects as well and of course I said yes. Now I’m just a little nervous about how to get started on it and wondered if anybody had any resources they’d recommend. I know I can do it, I just want as much help as possible. Questions I have include:
What are some best practices people have for creating effects?
What books/websites can you recommend?
How do you make sounds for things that have no real life analogue (spell casting-like things)?
What kind of equipment is required?
My setup is an AT2035 condenser mic, Scarlett 2i4 digital interface, Tascam DR-40, Logic Pro X, monitors, controllers, etc.
I’ve read The Sound Effects Bible, The Foley Grail, and The Complete Guide to Game Audio.
Thanks, everyone! Music I can crank out with no problems, but sound design is just a brand new beast for me.
Saint Paul, MN
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