Cody Matthew Johnson

My Music


Personal Info

Full Name

Cody Matthew Johnson


Cody Matthew Johnson is a multi-media composer, music producer, sound designer, and multi-instrumentalist whose irreverent, unapologetic, and fresh perspective on music blurs the boundaries of conventional media music.

Through fusing traditional musical styles and electronics with hard-hitting modern production, Cody has pushed his way to the forefront of the video game and film scoring industry all the while collaborating with some of rock music’s biggest upcoming acts.

Finding his home in video game music, Cody’s most recent contribution was for Capcom’s highly anticipated sequel “Devil May Cry 5” (2019) and the disturbingly hyperrealistic recreation of “Resident Evil 2” (2019). Johnson first caught Capcom’s attention with his remixes of classic Capcom and Marvel character theme songs for the “Marvel vs. Capcom: Infinite”, including “Devil May Cry 3”, “Spider-Man”, “Captain America”, “Mega Man”, and “Ghosts n’ Goblins.” Ultimately, it was Johnson’s modern production techniques and experience with heavier metal, industrial, and electronic genres that led him to compose and produce Dante’s new, fully-immersive and interactive theme “Subhuman” (featuring Michael Barr, previously of band Volumes, on vocals) for “Devil May Cry 5.”

Shortly after completing “Devil May Cry 5”, Cody was again tapped by Capcom to write the end credits easter-egg song “Saudade (feat. Shim)” for the “Resident Evil 2” remake. Rock singer-songwriter Shim (formerly of Sick Puppies) collaborated with Cody on the lyrics and vocals and included a solo performance by guitarist Peter DiStefano (Porno for Pyros). Set at the same time as the original Resident Evil 2 in 1998,), the song’s grunge influence sets a certain nostalgia for those players returning to this game twenty years later. Directors Kazunori Kadoi and Yasuhiro Anpo appropriately named the song “Saudade” to perfectly capture that nostalgia, literally translating to “a deep emotional state of nostalgic or profound melancholic longing for an absent something” — a nod to the chorus lyric “Now it’s all gone. The pain of remembering.”

Personal Website


United States


Los Angeles



Postal / Zip code



Years of Experience

3 to 5 years

Game platforms you've worked with

iOS, Android, PC/MAC, XBOX ONE, Playstation 4


Composer, Sound Designer, Audio Director, Voice Direction, Music Producer

Instrument Skills

Guitar, Vocalist, Mandolin, Drum Kit, Orchestral Percussion, Bass Guitar, Banjo, Hardware Synths, Slide Guitar

Games I've worked on

Marvel vs. Capcom: Infinite (CAPCOM Co., Ltd.) – Composer

Dance of Death: Du Lac & Fey (Salix Games) – Arranger, Additional Music, Score Producer, Score Mixer

Devil May Cry 5 (CAPCOM Co., Ltd.) – Composer

Resident Evil 2 (CAPCOM Co., Ltd.) – Composer (“Saudade feat. Shim”)

Current Employer

Emperia Sound and Music

Employer's website

Current Title

Co-Founder, Composer