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NYU Scoring for Videogames Workshop – Opportunity to Win 1 FREE Pass! APPLY TODAY

Attention Members of G.A.N.G.: We have 1 FREE Pass to attend the ‘NYU Scoring for Videogames Workshop’ this summer! June 30 – July 5 Led by videogame composer powerhouse Tom Salta (Halo, Killer Instinct) and featuring industry professionals such as Gina Zdanowicz (Serial Lab), Jason Kanter (Avalanche Studios), the NYU Videogame Scoring Workshop will engage participants with the aesthetic and technical aspects… Read more »

17th Annual G.A.N.G. Awards – And there winners are…

Last night, the 17th Annual G.A.N.G. Awards took place at GDC in San Francisco. The second floor of the Moscone Center was filled with audio extraordinnaires from all over the world. The event began with a Red Carpet photo op, and was hosted by the dynamic duo of Bonnie Bogovich and Jason Hayes. Below is… Read more »

2019 G.A.N.G. GDC Demo Derby

G.A.N.G. GDC Demo Derby Submissions for the G.A.N.G. GDC Demo Derby are now open and will close March 13. The G.A.N.G. Demo Derby is one of the highest rated and longest running annual sessions at the GDC.  Participants bring in examples of their work, and a panel of game audio experts review their work and provide constructive feedback.  G.A.N.G…. Read more »

2019 G.A.N.G. Awards Finalists

Audio of The Year Battlefield V – EA DICE Far Cry 5 – Ubisoft Montreal Marvel’s Spider-Man – Insomniac Games God of War – Santa Monica Studios Moss – Polyarc Assassin’s Creed Odyssey – Ubisoft Shadow of the Tomb Raider – Eidos Montreal & Crystal Dynamics Music of the Year Torn – Aspyr Games Far… Read more »

Tim Larkin – Sharing His Hand in Artifact (feat. stories by Emily Reese & Randall Larson)

Tim Larkin recently had the opportunity to kick off the soundtrack to Valve’s newest title, Artifact, a card game based on the lore of DOTA. While it remains in the DOTA universe, the music follows more of a traditional game-state approach than the heavily dynamic timeline a player may experience in DOTA 2. He was… Read more »