Why Join? Archive

G.A.N.G. is built upon the four pillars of

Recognition, Education, Advocacy and Networking

Nominal Membership Fee, Tremendous Benefits!

Attend Networking and Educational Events at No Charge

Enjoy Discounts on Conferences, Education, Products, Services AND MORE!

Promote Your Products and Services to Composers, Game Developers and Publishers

Vote On and Participate In the Annual G.A.N.G. Awards at the Game Developers Conference

Have Access to Game Industry Audio Contract Templates

Have Access to Exclusive Video Tutorials by Top Industry Professionals

Enjoy Our Monthly “High Score” Newsletter to Keep Informed About The Industry

Support the Leading Organization of Game Audio Professionals, Educators and Students 

 

Membership Options

The Game Audio Network Guild provides for a number of different “membership levels.” Membership levels serve as a method of recognition and celebration of accomplishment within the interactive audio industry specifically. These levels serve as a milestone within the interactive audio industry only, and do not necessarily reflect an individual's level of talent or skill. Please note that all members receive access to the same benefits program regardless of their membership level. Professional level members do not receive priority treatment or special benefits access over other member levels. Please see below to determine which member level you belong

Shortly after registering below, you will receive an email with your username and a link required to complete registration. Please be sure to check your spam/junk mail folder.

Student ($50/year)

For individuals currently enrolled in an official education program, be it at a university, high school program, trade school etc. For non-professionals.

Associate ($75/year)

For individuals interested in working professionally in interactive audio but who have yet to receive payment for their work on an interactive audio project.

Professional ($100/year)

For those individuals who have in the past or are currently receiving payment for audio services pertaining to interactive entertainment.