@driouxbieactive 11 months, 1 week ago
Andrew M. Edwards
Andrew Edwards is a Chicago-based film and theatre composer. He is the owner of the Blue Police Box Music studio on Chicago’s north side, and an adjunct professor of film music in Columbia College Chicago’s MFA Music Composition for the Screen program.
In 2015, Drew completed the music and sound design for the indie video game, Paper Wings, and the music and sound design for the award-winning therapeutic video game, Soteria – Dreams As Currency, with Deep Games (now a VR experience!). He recently finished the score and sound design for a second therapeutic video game, Blood Myth, with Deep Games, and the Shakespeare video game, Something Wicked, with Fabula(b). Also with Fabula(b), he is currently working on an immersive story-telling experience for the Hololens based on the Greek tragedy, Agamemnon.
|Years of Experience|
|Game platforms you've worked with|
Soteria VR – Audience Choice Award at the Stanford Brainstorm Lab (2017)
Soteria – Bronze Medal, International Serious Play Awards (2016)
|Games I've worked on||
Bitter Wind (In Production – Hololens)
Something Wicked (Fabula(b) – PC/MAC)
Soteria VR (Deep Games – Oculus Rift)
Blood Myth (Deep Games – Mobile)
Soteria – Dreams as Currency (Deep Games – PC)
Paper Wings (DePaul – Console)