Duncan Watt’s career includes work in television, film, broadcasting and digital games. A seasoned studio musician, producer and sideman, Watt worked on more than 70 album projects before founding Fastestmanintheworld Media in 2005. Duncan’s work appears in a wide variety of projects, including the internationally-acclaimed Bioshock Infinite (Irrational/Take-Two), the wildly-successful League Of Legends (Riot/Tencent, with 1.2 billion play hours/month, the most-played game in the world as of early 2013), Need For Speed Undercover (EA/Black Box), Stargate Online TCG (Sony), Brothers In Arms: Hell’s Highway (Ubisoft/Gearbox), and many others.
Recently, IGN named BioShock Infinite and League Of Legends “Top 25 Games Of The Decade”, and BioShock Infinite was nominated for Best Soundtrack at the SpikeTV VGX Awards. In addition to contract work, Watt served as Audio Lead on League Of Legends at launch, and spent two years as Senior Composer/Audio Designer at the ill-fated 38 Studios (Kingdoms Of Amalur/Project Copernicus).
Born into a family of classical musicians, Watt plays piano, Hammond organ, keyboard, drums, synthesizers, hand and orchestral percussion, electric and acoustic guitar, ukelele, harp and electric bass, among other instruments. Outside of digital games, his music is featured in summer blockbuster “Now You See Me” (Lionsgate), and appears in a number of popular TV shows, including “The Good Wife” (ABC), “NCIS” (CBS), “Any Day Now” (Lifetime), and a wide variety of My Little Pony (Hasbro) and Transformers (Hasbro) toys and apps as well.
As a voice actor, Watt is the voice of League Of Legends’ fan-favorites Rammus and Blitzcrank, and is featured in Pirates CSG Online (Sony Online Entertainment), PowerGig: Rise Of The Six String (745 Studios) and AutoAssault (NCsoft), among others.
A strong public speaker, Watt has been asked to appear at many conferences and schools, including the Game Developers Conference, Montreal International Game Summit, AES, Brandeis, Yale and Berklee College Of Music.
When not working, Duncan spends time with his two sons, and enjoys hiking, Judo, Brazilian jujitsu, Guinness, disc golf, and a variety of mid-life-crisis-oriented activities.
7 Pendexter Road
United States of America
|Years of Experience|
|Game platforms you've worked with|
Performer, Composer, Sound Designer, Voiceover Artist, Music Supervisor, Sound Supervisor, Voice Direction, Music Producer, Audio Engineer, Orchestrator, Casting Director, Field Recordist, Music Editor
2013 Spike TV VGX Awards: Best Soundtrack – BioShock Infinite* (Composer)
2013 IGN: Top 25 Games Of The Decade – League Of Legends (Audio lead, Composer)
2013 IGN: Top 25 Games Of The Decade – Bioshock Infinite (Composer)
|Games I've worked on||
Bioshock Infinite: Burial At Sea, Part 1 (Irrational, 2013)
Bioshock Infinite: Clash In The Clouds (Irrational, 2013)
Now You See Me (film) (Summit/Lions Gate, 2013)
Bioshock Infinite (Irrational, 2013)
League Of Legends (Riot/GOA, 2009, 2012)
Worldwide Broadcast Commercial Campaigns (Hasbro, 2012)
Project Copernicus (38 Studios)
Go Home Dinosaurs (Firehose, 2013)
Deep Sea (2011, Wraughk)
Word Fu (iPhone, ngmoco, 2009)
Need For Speed: Undercover (EA, 2008)
Brothers In Arms: Hell’s Highway (Ubisoft/Gearbox, 2008)
Brothers In Arms: DS (trailers) (Ubisoft/Gearbox, 2007)
CNN: Campaign Rush (CNN/Persuasive, 2008)
Need For Speed: Pro Street (EA, 2007)
CNN: Planet In Peril: Animal Rescue (CNN/Persuasive, 2007)
Stargate Online TCG (Sony Online, 2007)
Pirates CSG Online (Sony Online, 2006)
Rogue Galaxy (Sony Japan, 2006)
Auto Assault (NCsoft, 2006)
Founder, Music Composer
|Previous companies you worked for and job title there (optional)||
Contract Composer, Audio Designer, Mixing Engineer
Senior Composer/Audio Designer
Contract Composer/Audio Lead (remote)
Contract Audio Lead