Frank Klepacki

Personal Info

Full Name

Frank Klepacki

Bio

Frank Klepacki is an esteemed composer, producer, and sound designer whose career has spanned over 25 years and has worked on video game titles for top developers and publishers including WESTWOOD STUDIOS, LUCASARTS, ELECTRONIC ARTS, SEGA, UBI SOFT, DISNEY, SSI, HASBRO, VIRGIN INTERACTIVE, FUNCOM, and PETROGLYPH. Klepacki is most known for scoring the seminal “COMMAND & CONQUER” franchise by Westwood Studios.

Already a professional drummer since age 11, Klepacki expanded his musical abilities to compose his own music during high school. He combined this musical drive with his early knowledge of computers and video games, which led him to his first composing job for the game developer Westwood Studios straight out of high school. By 1992, Klepacki composed the music for the first Real-Time Strategy game in history, “DUNE II”. In 1995, he pushed the limits of music in the game industry in what would become one of the biggest game franchises, “COMMAND & CONQUER” (aka C&C). The original score for C&C transcended norms of video game music. The music style of the C&C score had strong cross-over commercial appeal, resulting in the score meriting its own stand-alone soundtrack. Moreover, he won the PC Gamer Magazine award for Best Game Soundtrack for “C&C: RED ALERT”. In 2012, its main theme “Hell March” was ranked #7 of top 100 video game themes of all time by Computerandvideogames.com. While working for Westood, Klepacki composed for other notable titles including “The Lion King”, “Blade Runner”, “Monopoly”, “Lands of Lore” and “Dune 2000”.

During the year 2000, Klepacki expanded into the television and film industries. He began licensing music for various TV networks after releasing several of his independent albums via his website and digital distribution. Since 2003 to present, his music has been regularly featured on the “ULTIMATE FIGHTING CHAMPIONSHIP” programs on Pay-Per-View, Spike TV, and FOX Sports. In 2007, he scored entire shows for HDNET FIGHTS and INSIDE MMA. During 2011 to present, his music has had recurring placements in several dozen shows including America’s Got Talent, Top Gear, and Pawn Stars.

In 2004, after the consolidation of Westwood Studios, Klepacki became promoted as the Audio Director for the game developer “PETROGLYPH” to provide original scores and audio direction for “STAR WARS: EMPIRE AT WAR”, which to date is the best-selling Star Wars video game in history. Since then, he has maintained his role as composer audio director for all of Petroglyph’s games.

In addition to his career in video game, film, and television, Klepacki has been an active live performer. He has toured and performed on drums with such established acts as: The Family Stone (feat. Rock & Roll hall-of-fame inductee Jerry Martini, and Phunne Stone), Tina Guo (world-renowned Grammy nominated cellist), Vince Dicola (Rocky IV, The Transformers: The Movie), Asia (feat. John Payne), Lou Gramm (Foreigner), The Rock Pack: featuring vocalists John Payne (Asia), Steve Augeri (Journey), Fee Waybill (The Tubes), Kelly Keagy (Night Ranger), and Buck Dharma (Blue Oyster Cult).

Klepacki also guest performs as a guitarist / composer with symphonies around the world for the shows Video Games Live and Games in Concert, and has been a panel speaker for conferences such as GDC, AES, PAX, and MAGFest among others, as well as guest blogging for Audio-Technica. In 2019 he launched a successful full production show of “FRANK KLEPACKI & THE TIBERIAN SONS” performing the best of his Command & Conquer catalog on select dates.

Currently, Klepacki is the full-time Audio Director for “PETROGLYPH”, owner at “KLEPACKI PRODUCTIONS” and the touring drummer for “THE FAMILY STONE”.

Personal Website

http://www.frankklepacki.com

Address 1

7876 Pioneer Hills St.

Country

United States of America

City

Las Vegas

State

Nevada

Postal / Zip code

89113

Work

Years of Experience

16 years or more

Game platforms you've worked with

iOS, PC/MAC, XBOX 360

Skills

Performer, Composer, Sound Designer, Audio Director, Voiceover Artist, Music Supervisor, Sound Supervisor, Voice Direction, Music Producer, Audio Engineer, Technical Sound Designer, Casting Director, Field Recordist, Music Editor

Instrument Skills

Guitar, Vocalist, Drum Kit, Bass Guitar, Hardware Synths

My Awards

AWARDS:

1996: PC GAMER magazine – Best Original Game Score for “Command & Conquer: Red Alert”

1996: GAMESLICE magazine – Best Original Game Score for “Command & Conquer: Red Alert”

1999: ADDY AWARD – Best Short Film Production in CineVegas film festival for “Unreel Invasion”

2007: STAR WARS FAN FILM AWARD – Best Action Film for “Essence of the Force”

2008: G.A.N.G. Nomination – Best Original Vocal Choral for “Universe at War”

2016: V.G.M.O. Annual Game Music Awards Nomination Best Ensemble (Budapest Scoring Symphony) for “Grey Goo”

Games I've worked on

Video Games:
COMMAND & CONQUER REMASTERED COLLECTION (PC)
by Petroglyph / Lemon Sky / EA (2020) — Original score
— Audio direction, sound design, and implementation
— Voice of Commando

ARIZONA SUNSHINE: THE DAMNED DLC (PC)
by Vetigo Games (2019)
— Voice of Liam
CONAN UNCONQURED (PC)
by Petroglyph & Funcom (2019)
— Audio direction, sound design, and implementation
FORGED BATTALION (PC)
by Petroglyph & Team17 (2018)
— Original score
— Audio direction, sound design, and implementation
— Voices of Dallas, Harvester, and Allied Soldier

LETHAL LEAGUE BLAZE (PC, PS4, XB1, Nintendo Switch)
by Team Reptile (2018)
— Additional music
CURSED SANCTUM (Gear VR, Go)
by Arabian Arts (2017)
— Original score
— Audio direction, sound design, and implementation
— Voices of Guunthar and Demon

SKYWORLD (Oculus Rift)
by Vertigo Games & Wolfdog Interactive (2017)
– Voices of Wing Commander & Evil Narrator

8-BIT INVADERS (PC, XB1, PS4)
by Petroglyph (2016)
— Original score
— Audio direction, sound design, and implementation

8-BIT HORDES (PC, XB1, PS4)
by Petroglyph (2016)
— Original score
— Audio direction, sound design, and implementation
— Voices of Deathsworn Arbalist, Lightbringers Paladin, LightbringersTreant, and Deathsworn HUD

8-BIT ARMIES (PC, Xbox One, PS4)
by Petroglyph (2016)
— Original score
— Audio direction, sound design, and implementation
— Voices of Renegade Armored Car, Renegade Heavy Tank, Renegade Commando, Guardian Grenadier

ZOMBIE CHOPPER (iOS, Android)
by Petroglyph & Incinerate Games (2015)
— Original score
— Audio direction, sound design, and implementation

GREY GOO (PC)
by Petroglyph & Grey Box (2015)
— Original score
— Audio direction, sound design, and implementation
— Voice of the Revolver

MYTHEON (PC)
by Petroglyph (2015)
— Original score
— Audio direction, sound design, and implementation

BATTLE BATTALIONS (PC)
by Petroglyph (2015)
— Original score
— Audio direction, sound design, and implementation
— Voice of the Tutorial Narrator

END OF NATIONS (PC)
by Petroglyph & Trion Worlds (Cancelled Project)
— Original score
— Audio direction, sound design, and implementation

GEM PHRASE (iOS)
by Petroglyph (2014)
— Original score
— Audio direction, sound design, and implementation

COIN A PHRASE (iOS)
by Petroglyph (2013)
— Original score
— Audio direction, sound design, and implementation

BATTLE FOR GRAXIA (PC)
by Petroglyph (2012)
— Original score
— Audio direction, sound design, and implementation
— Voices of Balak, Lord Vezin, Scorpix, Lazarus, Ichor, Pycon, Kaos, and Game Announcer

GUARDIANS OF GRAXIA (PC)
by Petroglyph (2010)
— Original score
— Audio direction, sound design, and implementation

PANZER GENERAL: ALLIED ASSAULT (PC)
by Petroglyph & Ubisoft (2009)
— Original score / music
— Audio direction, sound design, and implementation

COMMAND & CONQUER: RED ALERT 3: UPRISING (PC)
by Electronic Arts (2009)
— Additional score
COMMAND & CONQUER: RED ALERT 3 (PC, Xbox 360, PS3)
by Electronic Arts (2008)
— Additional score, including the main theme
UNIVERSE AT WAR: EARTH ASSAULT (PC)
by Petroglyph & Sega (2007)
— Original score
— Audio direction, sound design, and implementation

STAR WARS: EMPIRE AT WAR: FORCES OF CORRUPTION (PC)
by Petroglyph & LucasArts (2006)
— Original score
— Audio direction, sound design, and implementation
— Voices of IG88, Bossk, Jabba the Hutt, MC30 Frigate, Missile Attack Launcher, Ewok Handler, and Tie Phantom Pilot

STAR WARS: EMPIRE AT WAR (PC, Mac)
by Petroglyph & LucasArts (2005)
— Original score
— Audio direction, sound design, and implementation

COMMAND & CONQUER: RENEGADE (PC)
by Westwood Studios & Electronic Arts (2002)
— Original score
EARTH & BEYOND (PC)
by Westwood Studios & Electronic Arts (2002)
— Original score
PIRATES: THE LEGEND OF BLACK KAT (Xbox, PS2)
by Westwood Studios & Electronic Arts (2001)
— Original score
EMPEROR: BATTLE FOR DUNE (PC)
by Westwood Studios & Electronic Arts (2001)
— Original score
— Voice of the Ordos translator

COMMAND & CONQUER: RED ALERT 2: YURI’S REVENGE (PC)
by Westwood Studios & Electronic Arts (2001)
— Original score
COMMAND & CONQUER: RED ALERT 2 (PC)
by Westwood Studios & Electronic Arts (2000)
— Original score
NOX (PC)
by Westwood Studios & Electronic Arts (2000)
— Original score
COMMAND & CONQUER: TIBERIAN SUN: FIRESTORM (PC)
by Westwood Studios & Electronic Arts (2000)
— Original score
COMMAND & CONQUER: TIBERIAN SUN (PC)
by Westwood Studios & Electronic Arts (1999)
— Original score
LANDS OF LORE III (PC)
by Westwood Studios & Electronic Arts (1999)
— Original score
DUNE 2000 (PC, PlayStation)
by Westwood Studios & Virgin Interactive (1998)
— Original score
— Voice of House Harkonnen

COMMAND & CONQUER: SOLE SURVIVOR (PC)
by Westwood Studios & Virgin Interactive (1998)
— Original score
BLADE RUNNER (PC)
by Westwood Studios & Virgin Interactive (1997)
— Original score & recreation of the themes from the film
LANDS OF LORE 2: GUARDIANS OF DESTINY (PC, Mac)
by Westwood Studios & Virgin Interactive (1997)
— Original score
COMMAND & CONQUER: RED ALERT: RETALIATION (PS1)
by Westwood Studios & Virgin Interactive (1997)
— Original score
COMMAND & CONQUER: RED ALERT: THE AFTERMATH (PC)
by Westwood Studios & Virgin Interactive (1997)
— Original score
COMMAND & CONQUER: RED ALERT: COUNTERSTRIKE (PC)
by Westwood Studios & Virgin Interactive (1997)
— Original score
COMMAND & CONQUER: RED ALERT (PC, PS1)
by Westwood Studios & Virgin Interactive (1996)
— Original score
COMMAND & CONQUER: THE COVERT OPERATIONS (PC)
by Westwood Studios & Virgin Interactive (1996)
— Original score
COMMAND & CONQUER (PC, PS1, N64)
by Westwood Studios & Virgin Interactive (1995)
— Original score
— Voice of the Commando

MONOPOLY (PC, Mac)
by Westwood Studios & Hasbro Interactive (1995)
— Original score
THE LEGEND OF KYRANDIA 3: MALCOLM’S REVENGE (PC, Mac)
by Westwood Studios & Virgin Interactive (1994)
— Original score
DISNEY’S THE LION KING (Super NES)
by Westwood Studios, Virgin Interactive & Disney (1994)
— Original score & recreation of the themes from the film
YOUNG MERLIN (Super NES)
by Westwood Studios & Virgin Interactive (1994)
— Original score
THE LEGEND OF KYRANDIA 2: THE HAND OF FATE (PC, Mac)
by Westwood Studios & Virgin Interactive (1993)
— Original score
LANDS OF LORE: THE THRONE OF CHAOS (PC, Mac)
by Westwood Studios & Virgin Interactive (1993)
— Original score
— Voices of Gnowel, Piggy Orc, Butcher

DUNE II (PC, Sega Genesis / Mega Drive)
by Westwood Studios & Virgin Interactive (1992)
— Original score
— Voices of House Harkonnen & Emperor

THE LEGEND OF KYRANDIA (PC, Mac)
by Westwood Studios & Virgin Interactive (1992)
— Original score
DUNGEONS & DRAGONS: WARRIORS OF THE ETERNAL SUN (Sega Genesis)
by Westwood Studios & Sega (1992)
— Original score
DUNGEONS & DRAGONS: ORDER OF THE GRIFFON (TurboGrafx-16)
by Westwood Studios & Strategic Simulations, Inc. (1992)
— Original score
EYE OF THE BEHOLDER II: THE LEGEND OF DARKMOON (PC)
by Westwood Studios / Strategic Simulations, Inc. (1991)
— Original score
DUNGEONS & DRAGONS: DRAGONSTRIKE (NES)
by Westwood Studios / Strategic Simulations, Inc. (1991)
— Original score

 

Current Employer

Petroglyph

Employer's website

http://www.petroglyphgames.com

Current Title

Audio Director

Previous companies you worked for and job title there (optional)

Westwood Studios: Composer