Geoff Knorr is an American composer of music for media and the concert hall. He has worked as a composer, orchestrator, sound designer, and mixing engineer on many video game titles, including Civilization VI, Civilization: Beyond Earth – Rising Tide, Civilization: Beyond Earth, and Civilization V, among others. His recent work on the Civilization series has garnered numerous industry nominations and awards. Notably, the soundtrack for Civilization: Beyond Earth won the 2014 IFMCA Best Original Score for a Video Game or Interactive Media award. His music has been performed by the National Symphony, Vancouver Symphony, Minnesota Orchestra, Oregon Symphony, Hartford Symphony Orchestra, and Atlanta Symphony Youth Orchestra. Geoff also teaches an introductory course in sound and music for video games at the Peabody Institute in Baltimore.
|Years of Experience|
|Game platforms you've worked with|
2020 BAFTA Game Beyond Entertainment Nominee (entire development team)
|Games I've worked on||
Sid Meier’s Civilization VI: Rise & Fall
|Previous companies you worked for and job title there (optional)||
Firaxis Games – Composer/Sound Designer