Martin Stig Andersen

My Music

SoundCloud

Personal Info

Full Name

Martin Stig Andersen

Bio

As an independent composer and sound designer I’m exploring the dynamic relationship between sound and image as a means to revealing new stories and emotional experiences.

 

Whether contributing to game development or film projects I enjoy being part of cross-disciplinary working environments aiming at reaching new heights in audio-visual expression.

 

My work is often characterized by blurring the dividing line between music and sound design, and while I cover the whole spectrum I’m also collaborating with other composers and sound designers in creating unified sound worlds.

 

For a project to stand out I believe it should have a unique and distinctive sonic identity, and I like to dig down deep, through extensive experimentation and research, to discover what that sound might be.

 

My work has received several international awards including an Academy of Interactive Arts & Sciences Award for Outstanding Achievement in Sound Design, an IndieCade Sound Award and dozens of nominations including one for BAFTA’s ‘Use of Audio’ award for my work on LIMBO.

Personal Website

http://www..martinstigandersen.dk

Address 1

Sundkaj 7, 3..

Address 2

Pakhus 47

Country

Denmark

City

Nordhavn

Province

Denmark

State

Denmark

Postal / Zip code

2150

Work

Years of Experience

10 to 15 years

Game platforms you've worked with

iOS, Android, PC/MAC, XBOX 360, XBOX ONE, Playstation 3, Playstation 4, Playstation Vita

Skills

Composer, Sound Designer, Audio Director

My Awards

INSIDE awarded Best Audio at the 17th Game Developers Choice Awards

INSIDE awarded Best Audio at Nordic Game Awards 2017

INSIDE nominated for best Music at the British Academy Video Games Awards (BAFTA), 2017

INSIDE nominated for Audio Achievement at the British Academy Video Games Awards (BAFTA), 2017

INSIDE nominated for Excellence in SFX at the 2017 SXSW Gaming Awards

INSIDE nominated for Excellence in Audio at the Independent Games Festival Awards 2016

INSIDE nominated for Outstanding Achievement in Sound Design at the Academy of Interactive Arts & Sciences D.I.C.E. Awards 2016

INSIDE awarded Best Audio at Spilprisen (Danish Game Awards) 2017

INSIDE awarded Best Audio for an Indie Game at the G.A.N.G Awards 2017

INSIDE nominated for Audio of the Year at the G.A.N.G Awards 2017

INSIDE nominated for Best Interactive Score at the G.A.N.G Awards 2017

INSIDE nominated for Best Audio Mix at the G.A.N.G Awards 2017

INSIDE nominated for Sound Design of the Year at the G.A.N.G Awards 2017

INSIDE nominated for Best Music/Sound Design at The Game Awards 2016

INSIDE nominated for Best Audio at the Golden Joystick Awards 2016

INSIDE awarded Best Audio Design by The EDGE Awards

INSIDE awarded Best Audio Design by TheSixthAxis

LIMBO awarded Outstanding Achievement in Sound Design at the 14th Interactive Achievements Awards, Las Vegas

LIMBO awarded Best Sound at IndieCade 2010, the International Festival of Independent Games, Los Angeles

LIMBO awarded Best Sound Design at X-Play Best of 2010 Awards

LIMBO nominated for Use of Audio at the British Academy Video Games Awards (BAFTA), 2011

LIMBO nominated for Best Audio at the 11th Game Developers Choice Award

LIMBO nominated for Audio Accomplishment at the Develop Industry Excellence Awards 2011

LIMBO nominated for Best Interactive Entertainment Sound Production at the 27th Annual TEC Awards for Outstanding Creative Achievement

LIMBO runner up for EDGE’s 2010 Audio AwardLIMBO nominated for Best Sound Design 2010 by Gamespot

LIMBO runner up for Best Sound Design at Machinima Inside Gaming Awards

Essential Tree Work awarded the ElektraMusic Award 2005, France

Sleepdriver nominated in Du 32e Concours International de Musique et d’Art Sonore Electroacoustiques de Bourges, France in 2005

Essential Tree Work awarded an honourable mention in the Prix Ton Bruynél, the Netherlands, the only award made by the jury in 2003

Essential Tree Work awarded an honourable mention in the 25th International Competition Luigi Russolo, Italy in 2003

Shadow Songs prize awarded in the The Danish Arts Foundation competition in 2000

Games I've worked on

Wolfenstein II: The New Colossus (2017)

INSIDE (2016)

LIMBO (2010)

Current Employer

Independent

Employer's website

http://www.martinstigandersen.dk

Current Title

Composer

Previous companies you worked for and job title there (optional)

Playdead (audio director, composer and sound designer)