4th Annual GANG Awards – 2005 Released Games

The Game Audio Network Guild held the 4th Annual G.A.N.G. Awards Show on Thursday, March 23rd, 2006 in San Jose, CA during the Game Developers Conference. Congratulations to the following winners:

Overall

Award
Nominees
Winner
Audio of the Year
  • Call of Duty 2
  • God of War
  • King Kong
  • Advent Rising
  • Psychonauts
God of War

    • Director of Tools/Technology/Services – Buzz Burrowes
    • Sound Design Manager – David Murrant

 

    • Lead Senior Sound Designer – Brad Aldredge
    • Senior Sound Designer/Cinematics Post Production – Mark Reis and Michael Johnson
    • Additional Sound Design – Chuck Russom, Mark Reis, Rex Baca

 

Best Cinematic/Cut-Scene Audio
  • Advent Rising
  • Oddworld: Strangers Wrath
  • Prince of Persia: The Two Thrones
  • God of War
God of War

  • Sound Design Manager – David Murrant
  • Lead Senior Sound Designer – Brad Aldredge
  • Senior Sound Designer/Cinematics Post Production – Mark Reis and Michael Johnson
  • Additional Sound Design – Chuck Russom, Mark Reis, Rex Baca

 

Best Audio – Other
  • Nintendogs (DS)
  • Lumines (PSP)
  • Sims 2 (DS)
  • Trijinx A Kristine Kross Mystery (online)
  • Pursuit Force (PSP)
Lumines

  • Developer: Q Entertainment & Bandai – Publisher: Ubisoft
  • “Shinin” – Mondo Grosso, lyrics by Kj., music by Shinichi Osawa
  • “Shake Ya Body” – Mondo Grosso. music by Shinichi Osawa
  • “I Hear the Music in My Soul” – Eri Nobuchika. Lyrics & music by Shinichi Osawa
  • “Lights” – Eri Nobuchika, lyrics by Eri Nobuchika, music by Shinichi Osawa
  • All tracks produced by Shinichi Osawa (Mond Grosso)
  • Licensed by Sony Music Associated Records Inc.

Music

Award
Nominees
Winner
Music of the Year
  • Psychonauts
  • Destroy All Humans!
  • Advent Rising
  • King Kong
  • God of War
God of War

  • Music Director – Chuck Doud
  • Music Supervisors – Clint Bajakian, Victor Rodriguez
  • Music Editor – Clint Bajakian
  • Music Production Coord. – Tammy Tsuyuki
Best Live Performance Recording
  • Advent Rising
  • King Kong
  • Destroy All Humans!
  • God Of War
  • Jade Empire
  • SOCOM III
God of War

  • Composers: Gerard K. Marino, Michael Reagan, Ron Fish, Winifred Phillips, Winnie Waldron, Cris Velasco, Marcello De Francisci
  • Additional Music Production: Rich Goldman (Riptide Music)
Best Interactive Score
  • Myst V: End of Ages
  • God of War
  • Sly 3: Honor Among Thieves
  • Darkwatch
  • Star Wars: Republic Commando
God of War

  • Music Director – Chuck Doud
  • Music Supervisors – Clint Bajakian, Victor Rodriguez
  • Music Editor – Clint Bajakian
  • Music Production Coord. – Tammy Tsuyuki
Best Original Instrumental Song
  • “The Tragic Hero” – King Kong
  • “Main Theme” – Sly Cooper 3: Honor Among Thieves
  • “Rise of Aurelia” – Advent Rising
  • “Main Theme” – Jade Empire
  • “Main Theme” – Destroy All Humans!
“The Tragic Hero” from Peter Jackson’s King Kong

  • Composer – Chance Thomas
  • Performed by Northwest Sinfonia Orchestra
  • Engineer – Reed Ruddy and Sam Hofstedt
  • Recorded at Studio X, Seattle WA
Best Original Vocal Song – Choral
  • “Wrath Divine” – God Of War
  • “Siren’s Song” – God of War
  • “Revenge and Redemption” – God of War
  • “Muse” – Advent Rising
  • “Bounty Hunter” – Advent Rising
“Muse” from Advent RisingComposer – Tommy Tallarico

Emmanuel Fratianni, Laurie Robinson-Fratianni, Michael Plawman

Best Original Vocal Song – Pop
  • “Santa Monica” Indigo Prophecy
  • “Greater Lights” Advent Rising
  • “Limelight” Perfect Dark Zero
  • “Katamari on the Swing” We Love Katamari
“Katamari on the Swing” from We Love KatamariComposers – Yuri Misumi, Hiroshi Okubo, Masashi Sugiyama, Katsuro Tajima, Hideki Tobeta, Akitaka Toyama, Yoshihito Yano, Tomomitsu Kaneko, Kanako Kakino
Best Use of Licensed Music
  • Guitar Hero
  • SSX: On Tour
  • Wipeout Pure
  • The Warriors
  • Stubbs the Zombie
Guitar HeroExecutive Producer – Will Littlejohn
Best Original Soundtrack Album
  • Jade Empire
  • Advent Rising
  • Psychonauts
  • God of War
Jade EmpireComposer – Jack Wall
Best Arrangement of a Non-Original Score
  • Tim Burton’s The Nightmare Before Christmas: Oogies Revenge
  • Gettysburg
  • Wild Arms: Alter Code F
  • Darkwatch
Tim Burton’s The Nightmare Before Christmas: Oogies RevengeComposers – Kengo Hagiwara and Masaya Tsunemoto

Sound Design

Award
Nominees
Winner
Sound Design of the Year
  • Call of Duty 2
  • God of War
  • King Kong
  • Advent Rising
  • Star Wars: Republic Commando
God of War

  • Director of Tools/Technology/Services – Buzz Burrowes
  • Sound Design Manager – David Murrant
  • Lead Senior Sound Designer – Brad Aldredge
  • Senior Sound Designer/Cinematics Post Production – Mark Reis and Michael Johnson
  • Additional Sound Design – Chuck Russom, Mark Reis and Rex Baca

Tied with

Call of Duty 2

Mark Ganus

Best Sound Design in a Sports Game
  • Burnout Revenge
  • Madden NFL 2006
  • NBA 2K6
  • Need For Speed: Most Wanted
Need for Speed: Most Wanted

  • Audio – Adam Boyd, Charles Deenan, Rashid Hille, Francois Lafleur, Jesse Lyon, Josh Linton, Jeff Middleton
  • Audio Group – David Footman, John Paul Fasal, Marc De Vellis, Matahari Studios, Soundelux DMG
Best Use of Multi-Channel Surround In a Game
  • Call of Duty 2
  • F.E.A.R.
  • King Kong
  • Hulk: Ultimate Destruction
  • Doom 3
Call of Duty 2

  • Audio Lead – Mark Ganus
  • Composer – Graeme Revell
  • Mixing – Mark Curry
  • Sound Design – Mark Ganus

Tied with

F.E.A.R.

  • Director of Audio/Sound Designer – James Ackley
  • Sound Designer – Kristofor Mellroth, Brian Pamintuan, Kristen Quebe
  • Audio Software Engineer – Terry Jones
  • Sound Design Assistance – Cassano Thruston
  • Composer Nathan Grigg
  • Warner Bros. Sound Dept – Ron Fish (Sound Designer), Gregory J. Hainer (Sound Designer)
  • VP Post Production. Warner Bros – Kim Waugh

Voice Acting

Award
Nominees
Winner
Best Dialog
  • Jade Empire
  • Oddworld Stranger’s Wrath
  • Psychonauts
  • Sly 3: Honor Among Thieves
  • God Of War
God of War

  • VO Business Managers – Amanda Wyatt and Chip Beaman
  • VO Coordinator – Jacquie Shriver
  • Recording Engineers – Elliot Anders, Bryan Celano, Dutch Hill, Stephen Zipper, Ethan Allan
  • VO Editors – Bryan Celano, Dutch Hill, Justin Langley
  • Production Assistant – Mark Camperell
  • VO Casting and Direction – Keythe Farley, Douglas Carrigan
  • Additional VO Recording – Future Post Production Ltd.
  • Additional VO Casting – Ginny McSwain

Industry and Trade

Award
Nominees
Winner
Best New Audio Technology Microsoft XMA Audio FormatBrian Schmidt, Ankur Varma and Scott Selfon
Best Audio Software
  • STYLUS RMX™ – Real Time Groove Module
  • Cakewalk SONAR 5
  • Sony Vegas 6.0
  • M-AUDIO Ableton Live 5
  • Sony Sound Forge 8
Spectrasonics STYLUS RMX™ – Real Time Groove ModuleProducer – Eric Persing
Best Audio Hardware
  • PowerPlay Pro_Media Chair
  • Edirol R-09 WAV/MP3 Recorder
  • JBL LSR4300 Studio Monitors
  • Roland SP-404 sampler
  • M-Audio MicroTrack 24/96
M-AUDIO MicroTrack 24/96
Best Sound Library
  • Quantum Leap RA (Rare Instruments)
  • East West/Quantum Leap Symphonic Choirs
  • STYLUS RMX™ – Real Time Groove Module
  • Ivory – Grand Pianos
  • The Ear Accents Crimes & Suspense
East West Quantum Leap Symphonic ChoirsProducers – Doug Rogers and Nick Phoenix

Recognition

Award
Nominees
Winner
Lifetime Achievement Award Bobby Prince
G.A.N.G. Recognition Awards Nile Rodgers and Jim Charne
Rookie of the Year Gerard Marino
G.A.N.G. 4th Annual Student/Apprentice Competition Music CompositionWilbert Roget “The Awakening of Anubis”

Sound Design

Carsten Rojahn “G.A.N.G. GTA Contest”

Most Innovative Use of Audio
  • Donkey Kong: Jungle Beat
  • Guitar Heroes
  • Eye Toy: Play 2
  • Electroplankton
  • Nintendogs
Guitar Hero

  • Executive Producer – Will Littlejohn
  • Audio Lead – Eric Brosius
  • Audio Systems – Ethan Fenn
  • Audio Director – Kasson Crooker
Best Game Audio Article, Publication or Broadcast
  • The Game Producer’s Handbook
  • “Signature Soundtracks in Games”
  • Cinescape – Richard Jacques
  • The Treatment of Music in Games- Part I, II, III
  • “The Devil’s in the Details – Doom 3’s Antimusic”
  • 1UP.com – Video Games Live coverage
The Treatment of Music in Games – Part I, II & IIIAuthor: Jim Charne
Distinguished Service Awards Paul Lipson, Mark Guleno, Shiloh Hobel, Jerry Lyons, Michelle Sorger

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