We came across interesting new jobs at ELK Studios, Bluberi, StoryToys, and Playrix:
- ELK Studios is hiring a Sound Designer to create the sound experiences in their games and marketing material, working closely with graphic artists, animators, developers, and more (Sweden)
- Bluberi is looking for an Audio Designer III to lead the creative audio vision for gaming projects, collaborating with game designers, artists, and programmers to deliver immersive sound effects and music (NV, US)
- StoryToys is seeking a Sound Designer to help form a soundscape for their gorgeous children’s apps that will truly bring products to life with a rich sensory audio experience (Ireland)
- Playrix is recruiting a Sound Designer who knows how to create expressive sound, works with FMOD, and dreams of pumping the technical side of the sound (Remote / Hybrid / Eastern Europe)
To learn more about these featured jobs, scroll down to see their full descriptions 👇
We also found a number of additional audio jobs for you – here are the direct links:
- 2026 Intern – Premiere Pro Audio Engineer at Adobe (Germany)
- Research Engineer Intern, Speech Generation at Genies (CA, US)
- Audio Designer at Haven Interactive (QC, Canada)
- Sound Designer – 12 month contract at Media Molecule (England)
- Music Coordinator at NBCUniversal (NY, US)
- Sound Designer at Pima Community College (AZ, US)
- Senior Sound Designer at Rebel Wolves (Poland / Remote)
Bonus: The Audio Jobs Facebook and LinkedIn groups also have opportunities below.
❗Important: Having trouble viewing the jobs on LinkedIn? Be sure to join the LinkedIn Audio Jobs group 👉 here first
- CEO at AudioUK (UK, remote)
- Assistant Sound Designer at Rumble Studios (Australia)
- Audio Engineer at American Public Media Group (MN, US)
- Airport Music Coordinator at City of Austin (TX, US)
- Audio QC Engineer at Deluxe India (BLR, India)
- Sound Experiences Lab Intern at Dolby Laboratories (Spain)
- Dialogue Designer at Sledgehammer Games (England)
- Senior Audio Designer at Studio KRAFTON (South Korea)
- Freelance Podcast Audio Engineer at tentwentytwo projects (Remote)
- Technical Sound Designer at Ubisoft Montpellier (France)
Happy job hunting! Best wishes from Asbjoern and Adriane.
Company: ELK Studios
Location: Stockholm, Sweden
Are you a creative and technically skilled Sound Designer who masters several different sound styles? Do you want to work in a team that pushes boundaries in iGaming while having fun along the way? Then you might be the one we are looking for!
ELK Studios is a leading game developer in iGaming, known for innovative and popular titles such as the Pirots, Cygnus, Gold, and Nitropolis series. With a focus on quality, we blend advanced mathematics, sleek graphics, and great sound to create world-class products. We push the boundaries of what slots can be and are now looking for a Sound Designer for our studio in central Stockholm who is willing and able to help us create games that truly stand out.
About the Role
As a Sound Designer, you create the sound experiences in our games and in our marketing material. You will be part of a creative team and work closely with graphic artists, animators, developers, Product Owners, and the Creative Director. With our tools and your expertise, you make every effect feel extra crisp.
Here are your go-to-tasks:
- Create, design, and mix sound effects that match the game’s visual style and enhance the gaming experience.
- Ensure that all games deliver a high-quality sound experience.
- Create sound for trailers, marketing material, and other external deliveries.
- Deliver high quality within deadlines.
- Drive improvements in our working processes and sound tools.
Who are you?
We believe you have a musical background, you live and breathe music—tones, beats, and vibes come naturally. You have an eye (and ear!) for detail and are equally comfortable working independently as you are with a creative group.
We are looking for talent that has:
- 3+ years of experience in sound design for iGaming – preferably casino games.
- Good knowledge of at least one DAW, such as Logic Pro, Reaper, Pro Tools, or Cubase.
- Ability to quickly adapt to different sound styles and expressions.
- Experience in developing and communicating ideas and concepts, as well as giving and receiving constructive feedback.
- A strong commitment to sound, music, and the overall soundscape.
- Fluent in Swedish and English.
Nice-to-haves:
- Experience with voice-over work.
- Singing experience.
Feel free to take a look at our games and listen to our sound profile: https://www.elk-studios.com/games/
What we offer
At ELK Studios, you become part of an open, creative, and quality-focused game studio where you are surrounded by passionate colleagues from over 22 different nationalities. Here, there are great opportunities to develop, challenge yourself, and constantly sharpen your skills. We value collaboration and problem-solving as a team – and we work on-site in our office, only 2 minutes from T-Centralen in Stockholm.
First application deadline: November 19, 2025
About ELK Studios
With a passion for games!
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.
Company: Bluberi
Location: Reno, NV, US
BLUBERI VALUES:
- We Are the New School
- Clarity and Transparency
- Find It, Fix It, Own It
- Standard Operating Success
- Easiest Company to do Business With
- It’s A Team Sport
- Celebrate Wins, But Never Be Satisfied
About the Company:
Welcome to Bluberi, where we’re putting the FUN in gaming! Driven by
innovation and a dash of disruption, our team are masterminds of
developing highly original software and technology solutions that spice
up the gaming scene. Bluberi is rapidly expanding and offers 5 offices
throughout North America – headquarters in Las Vegas, NV, and design
studios located in Reno, NV: Drummondville, QC, Moncton, NB and our
newest studio in Austin, TX. We bring over 30 years’ industry
experience, and we’re committed to delivering standout casino gaming
experiences to players and operators alike. Our creative innovators are
on a mission to shake things up with fun-driven products. At Bluberi, we
dare to be bold, proud of our creativity, enjoy being disruptors and are
always ready to add a little extra imagination with a twist into
everything we do.
About the Team:
The Reno PI Studio is responsible for the development of entertaining
land-based slot machines. The studio is part of Bluberi’s R&D
department, which includes other development teams in the US and Canada.
Our game development team is comprised of enthusiastic and experienced
professionals across multiple disciplines including mathematics, visual
arts, software engineering, game design, audio engineering and quality
assurance. We work in a hybrid model to ensure effective iteration of
creative content on target hardware while providing personal flexibility
and work efficiency.
Job Summary:
Under minimal supervision, the Audio Designer III leads the creative
audio vision for gaming projects, collaborating with game designers,
artists, and programmers to deliver immersive, high-quality sound
effects and music. This role involves advanced composition, sound
design, and integration, ensuring audio aligns with game themes,
mechanics, and market expectations. The Audio Designer III also mentors
junior team members and contributes to strategic audio decisions.
Essential duties and responsibilities:
Essential duties and responsibilities include but are not limited to
the following:
- Composes, arranges, records, mixes, and master’s music
and sound effects at an expert level for multiple game projects. - Defines and drives the audio strategy for projects, ensuring
cohesion between music, sound design, and gameplay. - Creates and integrates complex interactive and adaptive audio
systems, leveraging advanced middleware and game engines. - Collaborate with cross-functional teams to influence game design
through audio concepts and innovation. - Leads audio planning, estimating timelines, and resource allocation
for sound-related deliverables. - Oversee documentation for programmers
and ensure accurate implementation of audio sequences. - Conducts advanced testing and optimization of audio assets for
player experience and hardware performance. - Implement audio assets in-engine using middleware tools (e.g.,
Wwise, FMOD, Unreal, Unity). - Mentors and provides feedback to Audio Designer I and II team
members. - Provide feedback and direction on music, dialogue, and external
audio contributions. - Sources and directs voice talent, managing recording sessions and
post-production. - Researches and applies emerging audio technologies and trends in
gaming and casino markets. - Maintains project schedules and ensures timely delivery of audio
milestones. - Establishes and maintains an effective communication throughout the
production with programmers, graphic artists and the Quality
Assurance Department. - Seeks to develop knowledge in the casino game industry and analyzes
trends in the market. - Home studio set up a plus but not required.
- Other projects and duties as assigned by manager.
Required Skills and Requirements:
- Bachelor’s degree in music composition, audio engineering, or
equivalent experience; advanced studies preferred. Audio training or
equivalent - Professional experience in orchestration/musical arrangement (a
plus). - Excellent knowledge of audio production tools [Pro Tools – Wavelab]
or equivalent. - Experience with the main virtual instruments [EastWest, Native
Instruments, Omnisphere. - 5+ years of professional experience in audio, computer-assisted
music production, mixing and sound editing (in game development, an
asset) - Good organizational skills, attention to detail and
time management. - Experience with Unity or other gaming tools and devices.
- Broad knowledge of musical aesthetics and multicultural
musical experience. - Excellent communication skills.
- Very good analytical and synthesis skills.
- Ability to simultaneously work on multiple projects.
- Knowledge of management software such as Easy Redmine, Jira or other
(a plus); - Excellent teamwork and adaptability skills.
- Mastery of one or more musical instruments.
- Experience working in Casino Gaming (required)
- Able to work independently and within a team.
Physical Demands:
- While performing the duties of this job, the employee is regularly
required to talk or hear. The employee is also regularly required
to stand, walk, sit, and use hands to finger, handle, or feel
objects, tools or controls. - Specific vision abilities required by this job include close vision,
distance vision, peripheral vision, depth perception, and the ability to
adjust focus. - Ability to lift up to 20lbs.
- Depending on the position, may have to travel locally, nationally or
internationally.
Employment at Will
Employment at Bluberi is on an at-will basis unless otherwise stated
in a written individual employment agreement signed by Bluberi’s CEO.
This means you and/or Bluberi have the right to terminate employment at
any time for any reason with or without cause or notice, as applicable
to federal or state law.
Nothing in this guide creates or is intended to create an employment
agreement, express or implied. Nothing contained in this, or any other
document provided to you is intended to be, nor should it be, construed
as a contract that employment or any benefit will be continued for any
period of time. In addition, no company representative is authorized to
modify this policy for any individual or to enter into any agreement,
oral or written, that changes the at-will relationship.
Company: StoryToys
Location: Dublin, Ireland
At StoryToys we develop apps that ensure kids have fun with their
favourite characters while learning and growing. We partner and
collaborate with top children’s brands like the LEGO Group, The Walt
Disney Company, Mattel, Marvel Entertainment, Hasbro and more. Our apps
include LEGO® DUPLO® WORLD, Disney Coloring World, Barbie™ Colour
Creations LEGO® DUPLO® Peppa, Hungry Caterpillar Play School and many
more. With over 200 million downloads, we have achieved global success
across major app platform.
As a Sound Designer at StoryToys, you will help form a soundscape for
our gorgeous children’s apps that will truly bring our products to life
through a rich sensory audio experience. This position is a 12 month
fixed term contract. Please only apply if based in Ireland, UK or
Canada.
The position involves:
- Producing high-quality audio for our kid’s apps
- Maintaining all aspects of audio production whilst aligning with our
established in-house styles - Absorbing and translating existing audio content into new
designs - Communicating audio concepts and plans independently and effectively
across a multidisciplinary team - Liaising with the Producer from early pre-production planning right
through until release - Creating and setting up audio in Unity for implementation by the
development team - Problem solving and providing clear solutions for any audio issues
that might arise
Requirements
- 3+ years in a creative sound design role, ideally working on kids
content - Expertise using DAWs, ideally Ableton Live and Reaper
- Ability to compose music loops with a focus on kids interactive
content - Audio implementation and asset management using middleware, ideally
FMOD Studio, within a Unity development pipeline - Experience working on games for mobile platforms
- Experience working with agile development and scrum methodology
Benefits
- Competitive salary based on experience.
- Opportunities for professional development and career growth.
- Flexible working hours with the possibility of remote work.
- Access to the latest software and tools in the industry.
- A supportive and fun environment!
Application Process
Interested candidates should submit their CV/Resume along with a
portfolio link showcasing their best work. Applications will be reviewed
on a rolling basis until the position is filled.
StoryToys is an equal opportunities employer with a commitment to
building a diverse workforce, representative of the world we live and
play in! Accessibility is at the heart of our games and we reflect that
in how we operate as a business.
Company: Playrix
Location: Remote / Hybrid / Eastern Europe
What
does Playrix sound like? 🎸 🎹
The position of Sound Designer is open in our team!
If you know how to create an expressive sound, work with FMOD and dream
of pumping the technical side of the sound – join in, let’s play
together 🙂
The projects are flagship, the team is strong, the tasks are
large-scale. Experience is important, but we are open to specialists of
different levels – from those who want to grow to those who are already
leading the audio direction on the project.
You can respond here https://plrx.me/DcjKm9Dnzm
Want to showcase your audio skills — and be discovered by those who need them?
Join 100s of other audio professionals and get a free profile on Soundlister — right here!
The post 21 great new audio jobs at Adobe, Dolby, Media Molecule, NBCUniversal, ELK Studios, Rumble Studios, AudioUK, Bluberi, StoryToys, Playrix, Genies, Haven Interactive, Pima Community College, Rebel Wolves, APM, City of Austin, Deluxe, Sledgehammer, Studio KRAFTON, tentwentytwo projects, and Ubisoft Montpellier appeared first on Soundlister.com.

