6th Annual G.A.N.G. Awards Winners

GAME AUDIO NETWORK GUILD (G.A.N.G.) ANNOUNCES AWARD WINNERS FOR 6TH ANNUAL G.A.N.G. AWARDS

BioShock Sweeps Awards With an Unprecedented 8 Awards – Other Big Winners Include God of War II and Halo 3

Annual $10,000 G.A.N.G./Expressions College Scholarship Awarded

LOS ANGELES, CA (Feb. 28, 2008) – The Game Audio Network Guild (G.A.N.G.), the non-profit organization dedicated to the advancement and recognition of game audio, announced the winners for the 6th Annual G.A.N.G. Awards which honor outstanding creative, technical and artistic audio achievement in the world of interactive entertainment.

Voted and judged upon by the game audio industry and members of G.A.N.G., BioShock made its mark by taking home every category it was nominated in. BioShock composer Garry Schymann said "Every now and again life provides one of those great moments of satisfaction for which words are really inadequate to describe. Being honored by my friends and colleagues at this years G.A.N.G awards was one of those moments. It was a very moving evening for me and I will always be grateful to G.A.N.G. and everyone who considered my score for BioShock worthy of these honors. I get to look at the trophies everyday now and that is very humbling and amazing!"

The Lifetime Achievement Award was presented to 20 year game industry veteran Brian Schmidt who is best known for his audio work in classic games such as MADDEN FOOTBALL, DESERT STRIKE, STAR WARS TRILOGY, and the award-winning Crue Ball. His theme from the original NARC arcade video game was later covered and recorded by The Pixies. In 1998, Brian left the freelance world to work at Microsoft, where he set the direction for game audio technologies for Windows and Xbox for the next decade.

A $10,000 scholarship to Expression College for Digital Arts was awarded to G.A.N.G. member Nathan Rain Schwartz. Expressions College offers a game audio curriculum at their Emeryville, CA campus.

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G.A.N.G. at GDC

G.A.N.G. Townhall Meeting

Thursday, February 21, 2008

Moscone Center, West Hall

1pm – 2:30pm

Room 3004

GANG Awards Nominees Reception

Thursday, February 21, 2008

Room 134 – North Hall

6:30pm – 7:30pm

G.A.N.G. Awards

Thursday, February 21, 2008

8:00 p.m. (doors open 7:30 p.m.)

Room 134, North Hall

Moscone Center

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6th Annual G.A.N.G. Awards Finalists

GAME AUDIO NETWORK GUILD (G.A.N.G.) ANNOUNCES FINALISTS FOR 6TH ANNUAL G.A.N.G. AWARDS

Awards Ceremony to Take Place Thursday, February 21st, 2008 During Game Developers Conference in San Francisco

20 Year Industry Veteran Brian Schmidt to Receive Lifetime Achievement Award

LOS ANGELES, CA (Feb. 6th, 2008) – The Game Audio Network Guild (G.A.N.G.), the non-profit organization dedicated to the advancement and recognition of game audio, announced the finalists for the 6th Annual G.A.N.G. Awards to honor outstanding creative, technical and artistic audio achievement in the world of interactive entertainment.

Voted and judged upon by the game audio industry and members of G.A.N.G., this year’s finalists represent an array of the best audio in games from 2007. Over 1,200 people representing over 30 countries have signed up as members of G.A.N.G. since its inception in 2002.

"It took the 50 person G.A.N.G. Advisory Board over a month to decide the final nominees," said Tommy Tallarico, G.A.N.G. Founder, CEO and Chairman. "With over 350 entries received this year, just being a final nominee is something to be very proud of. When you see and hear the amazing quality of the titles nominated I think you get a very good sense of where the game audio industry is headed."

Winners will be announced at the 6th Annual G.A.N.G. Awards ceremony being held on Thursday, February 21st, 2008 in San Francisco, CA during the Game Developers Conference. The show will take place in the North Hall of the Moscone Center (Room 134) and will include live video game music performances throughout the evening.

Finalists for the 6th Annual G.A.N.G. Awards are listed below by category.

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G.A.N.G. Demo Derby

Greetings all!

Our GDC Demo Derbies are fast approaching, and its time to prepare your very best work! This is your chance to have your music, sound design, vo, or other sonic insanity critiqued by some of the sharpest ears and minds in the business. If you are planning on attending GDC this year, these panels are not to be missed, and a reason to be at GDC!

Here are the Details:

GANG Sound Design Demo Derby

Paul Lipson (President, The Game Audio Network Guild), Tim Larkin (Audio Director, Cyan Worlds), Gene Semel, i.e.s.d (Senior Manager, Sound Group, SCEA), Russell Brower, i.e.s.d (Director of Audio and Video, Blizzard Entertainment), Scott Gershin, i.e.s.d (Creative Director, Soundelux Design Music Group)

Date/Time: Thursday (February 21, 2008) 4:00pm – 6:00pm

Location (room): Room 2024, West Hall

GANG Music Demo Derby

Paul Lipson (President, The Game Audio Network Guild), Chuck Doud (Music Director, SCEA), Bob Rice (Founder and CEO, Four Bars Intertainment), Chance Thomas (Studio Audio Director, Electronic Arts, HUGEsound), Jason Hayes (Audio Director / Composer, NCsoft Orange County)

Date/Time: Friday (February 22, 2008) 2:30pm – 4:30pm

Location (room): Room 2024, West Hall

In preparation for this years Music and Sond Design derbies, please consider the following submission guidelines:

– You must be a G.A.N.G. member in order to participate (duh)

– Your name must be clearly printed on your CD/DVD and jewel case.

– Your work must be sixty (60) seconds or less. Don’t risk embarrassment by ignoring this requirement…(recorded cross-fades are fine; don’t stress!)

– Please have your work cued up to track one (1) of your CD/DVD. Due to the amount of submissions, we won’t have time to find track 6, 1:35-2:29, etc…

– You must have a GDC pass in order to participate in the Derby (not an expo-only pass…sorry!).

Submissions are first-come, first-served via a signup list placed outside the room starting at 9:00 am. We regret that the number of submissions might preclude you from being heard, so be prompt and sign up early! Contact Sean Beeson [email protected] if you have any further questions!

I look forward to seeing all of you at GDC! Also, do not forget the GANG Awards on Thursday night, followed by VGL on Friday!

Cheers,

Paul

Paul Lipson bm, mm

President

Game Audio Network Guild

www.audiogang.org

<[email protected]>

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