Personal Info

Full Name

Matt Levine

Bio

Matt Levine is an accomplished composer and producer of music for games, film, television, and other pictured media. His unique ability to compose memorable themes across a wide range of genres, his cutting edge technical skills, and his resourceful and collaborative approach have earned him a stellar reputation among producers and directors. 

Matt’s career started in 1995 as a producer and engineer in a commercial production studio in San Francisco.

In 1998, Matt created his own production company: Uncle Vector’s Audio Lab LLC, which is still going strong today. Over the years, he has composed and produced music for a wide range of artists, developers and corporate clients. 

In 2000, Matt became the Director of Audio Production at Beatnik Inc. He produced remixable multi-track content from top name artists for Beatnik’s hardware and software product lines. 

In 2005, Matt joined the Music Department at Sony Computer Entertainment America (SCEA) and worked there for over a decade. During that time, he directly contributed to 37 titles published by SCEA. As a senior member of an award-winning team he composed and remixed music for many games, including The Last of Us, Uncharted 3, and Infamous: First Light.

In 2015, Matt joined the faculty of the San Francisco Conservatory of Music (SFCM), where he teaches composition and production for video games and film, including collaborations with Sony Interactive Entertainment and with SFFilm. 

In 2017, Matt earned a certificate in Sound, Voice, and Music in the Healing Arts from the California Institute for Integral Studies. He is currently developing an app that integrates sound healing methodologies into the latest technology being used for wellness.

 
Matt frequently gives presentations on music and sound at conventions and institutions including: The Shanghai Conservatory of Music, IGDA, Game Developers Conference, SF MusicTech Summit, NARIP, Sony Game Tech Conference, Academy of Art University and San Francisco State University.

Country

United States of America

City

San Francisco

State

California

Postal / Zip code

94122

Work

Game platforms you've worked with
Games I've worked on

2020  Circadian (Album) Composer, Producer
2019  Tone Pool (iOS/Android Application) Creator
2016  Uncharted 4: A Thief’s End (Video Game) Music Editor
2015  Helldivers (Video Game) Music Producer
2015  The Order: 1886 (Video Game) Music Editor
2014  CounterSpy (Video Game) Score Production and Integration
2014  Infamous: First Light (Video Game) Composer: Additional Music, Music Editor
2014  Entwined (Video Game) Score Producer
2014  Infamous: Second Son (Video Game) Music Editor, Music Production, Music Supervisor
2013  Knack (Video Game) Music Editor
2013  Puppeteer (Video Game) Music Supervisor
2013  The Last of Us (Video Game) Composer: Additional Music, Music Editor: PS3/PS4, Remixed by: PS3/PS4 – (Awards: SXSW Excellence in Musical Score, IGN Best Overall Music for 2013)
2013  God of War: Ascension (Video Game) Music Editor
2013  Sly Cooper: Thieves in Time (Video Game) Music Editor
2012  Sports Champions 2 (Video Game) Music Supervisor
2012  Starhawk (Video Game) Music Producer
2011  Uncharted: Golden Abyss (Video Game) Music Supervisor – (Awards: GANG award for Best Handheld Audio)
2011  Medieval Moves: Deadmund’s Quest (Video Game) Music Supervisor
2011  Uncharted 3: Drake’s Deception (Video Game) Music Editor – (Awards: IGN Best PS3 Game Sound, Best PS3 Game Sound – People’s Choice, GANG Award for Best Cinematic/Cut Scene Audio, NAVGTR award for Best Original Dramatic Score, Franchise IP)
2011  Infamous 2 (Video Game) Music Editor
2011  Killzone 3 (Video Game) Music Department
2010  Sports Champions (Video Game) Music Supervisor
2010  God of War III (Video Game) Music Editor – (Nominee for Spike Video Game Awards – Best Original Score)
2010  God of War: Ghost of Sparta (Video Game) Music Editor
2010  MAG (Video Game) Music Producer – Uncredited
2009  Uncharted 2: Among Thieves (Video Game) Music Editor, Remixes by – (Awards: AIAS Award for Outstanding Achievement in Original Music Composition, IGN Award for Overall Excellence in Sound, NAVGTR Best Original Musical Score, IGDA Award for Best Audio, GANG Award for Best Music of the Year, BAFTA for Best Original Score, Gamer’s Choice Award for Favorite Music of the Year)
2009  Resistance: Retribution (Video Game) Music Editor
2009  Infamous (Video Game) Music Editor
2008  God of War: Chains of Olympus (Video Game) Music Editor
2008  SOCOM: U.S. Navy SEALs Confrontation (Video Game) Supervising Composer
2007  Pain (Video Game) Composer: Additional Music
2007  Warhawk (Video Game) Music Supervisor
2007  Lair (Video Game) Music Supervisor
2006  SOCOM: U.S. Navy SEALs Combined Assault (Video Game) Music Supervisor
2006  SOCOM: U.S. Navy SEALs Fireteam Bravo 2 (Video Game) Music Supervisor
2006  Syphon Filter: Dark Mirror (Video Game) Additional Remixing, Music Editor
2005  SOCOM: U.S. Navy SEALs Fireteam Bravo (Video Game) Music Supervisor
2005  SOCOM 3: U.S. Navy SEALs (Video Game) Music Supervisor

Current Employer

Matt Levine Music

Employer's website
Current Title

Music Composer

Previous companies you worked for and job title there (optional)

Sony Computer Entertainment America – Music Producer

Media

Friends

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Marco Chiavetta
@mclaido
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Rob Kovacs
@enderrob
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Fernando Delgado
@stickman