About Me

Siarhei Kutuzau
Lead audio/sound designer
I'm a game sound designer and audio producer with over 5 years of experience in interactive audio, implementation, and mixing. I've worked on more than 10 PC and mobile titles, including Hero Wars: Alliance and Knock on the Coffin Lid, where I led audio production, created adaptive systems, and delivered over 15,000 custom assets. I specialize in FMOD, Wwise, Unreal Engine 5, Unity, and Ableton Live, and have hands-on experience with VO production, cinematic mixing, Foley, and field recording. I'm also a DevGAMM Awards judge.
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