Game On! at San Francisco Conservatory of Music

Sponsored in partnership with ACF, SFCM, and Game Audio Network Guild Nov. 25th 6:30- ­9:30 with reception to follow Free Admission (Registration Not Required – unless submitting to demo derby) The Game On! video game scoring conference, previously announced as… Read more »

Chuck Russom Interview – Recording Guns

This month we interviewed Chuck Russom about his recently released sound library Guns: Volume 1, with Volume 2 due out in November.  Chuck is a Game Audio veteran with more than 15 years experience working as Sound Designer, Sound Effects Recordist… Read more »

Sonic Fuel Studios (LA) GANG Hang

The Game Audio Network Guild is proud to announce another “GANG Hang”, this time at the esteemed Sonic Fuel studios. Co-owners, and composers, Timothy Michael Wynn and Christopher Lennertz will talk about their work in games, film and TV (Madden… Read more »

Wwise 2014.1 Now Available. The largest release since the initial launch of Wwise back in 2006

I’m trying MIDI and Synth One. Wonderful features! https://www.audiokinetic.com/about/news/wwise-2014.1-now-available/

San Francisco Conservatory of Music Announces Innovative New Program in Technology and Applied Composition

Scoring and Sound Design for Film, Games and New Media Highlights Include: -State-of–the-Art Recording, Mixing and Production Studios -Generously Sponsored by Meyer Sound, sE Electronics and AMS Neve -Mentorship from Academic Faculty and Industry Professionals -Industry Partnerships with Bay Area… Read more »

The Mix in The Last of Us

GANG IESD co-chair Kenny Young speaks to Naughty Dog’s Phillip Kovats and Jonathan Lanier about the GANG award winning mix in The Last of Us. PDF available here   KY: Hi guys, thanks for agreeing to do this. Could you introduce yourselves… Read more »

Inon Zur talks Game Audio, Composing and Conducting

This month we had a chance to talk with Inon Zur after he hosted the recent 2014 GANG BBQ.  Inon has composed for an incredible array of games including Prince of Persia, Dragon Age, Fallout: New Vegas, Crysis, as well as many other titles… Read more »

Marty O’Donnell discusses ‘work for hire’ and the future of game audio professionals

Ex-Bungie audio director Marty O’Donnell discusses tension between creation and craft, says creatives should benefit more from their work.                                          … Read more »

Game Music Online interviews Capcom composer Junko Tamiya

Junko Tamiya, composer of numerous Capcom titles including “Strider” and “Bionic Commando” for NES, has been interviewed on Game Music Online.                                      … Read more »


Here is the complete list of the winners of the 12th Annual GANG Awards.         Audio of the Year: The Last of Us Music of the Year: Bioshock Infinite Sound Design of the Year: The Last of… Read more »