Chance Thomas – Composing Music for Games: The Art, Technology and Business of Video Game Scoring.

This month we interviewed Chance Thomas about his new book Composing Music for Games: The Art, Technology and Business of Video Game Scoring. In Composing Music For Games, Chance has distilled twenty years of his own game scoring expertise for students, having personally researched, invented, tested, observed,… Read more »

Jeff Ball Interview (July, 2015)

This month we interviewed Jeff Ball, an award winning Los Angeles based music professional with over 18 years of music creation experience. Jeff has bought his versatility and expertise to a wide range of projects and roles including directing audio, composing, creating… Read more »

Panelist and Performer at two Pittsburgh events this summer

I will be a panelist and performer at two events in Pittsburgh, PA this summer: On July 25th I will be onsite at Confluence, Pittsburgh’s Scifi/Fantasy/Horror con as a panelist for topics including “Audioscapes for Created Worlds”, a primer on sound design… Read more »

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InSomnia RPG – Secure Bot Sound Design in Unreal Engine 4

Hello GANG community! Here is my second video from InSomnia’s development process:https://youtu.be/tu3OjnprRPc Every sound is layered and rebuild in UE4 with randomization features. So every replay of sound is slightly different. Electronic sounds created with Ableton’s Analog synth. Hope you like… Read more »

Watson Wu Interview

We recently invited the GANG 2014 Student/Apprentice Sound Design Winner Thomas Couchard to interview the prolific Watson Wu. Watson has been creating audio content for film, TV, ads, and video games since 2001, while working on AAA titles such as Assassin’s Creed,… Read more »

IESD Best Mix 2014 Podcast

The IESD has put together a one time podcast discussing the GANG Best Audio Mix Award, this year awarded to Alien: Isolation. Each year the GANG Best Mix is decided by a committee who compares and debates the nominated mixes. This podcast gives insight… Read more »

Finishing Move Inc. on Halo 2 Anniversary and Massive Chalice

This month we spoke with Brian Trifon and Brian Lee White, the duo behind Finishing Move Inc.  We discussed their recent GANG award winning work on the Halo 2 Anniversary Soundtrack as well as their new score for Massive Chalice…. Read more »

13th Annual GANG Awards Winners

The winners of the 13th Annual Game Audio Network Guild Awards were announced on Thursday the 5th of March, 2015 at the GDC.  Destiny collected multiple awards including Music of the Year, Best Original Soundtrack Album as well as Best Original Vocal… Read more »

Peter McConnell talks Grim Fandango Remastered

This month we spoke with Peter McConnell about his work on the remastered score for Grim Fandango.  Initially released in 1998, Grim Fandango received widespread acclaim and is commonly listed as having one of the best game soundtracks of all time.  It has… Read more »

GANG Events at the GDC

G.A.N.G. Town Hall Celebrating G.A.N.G.’s 13-year anniversary, the G.A.N.G. officers will discuss the organization’s accomplishments over the last 13 years, as well as what is currently in the works. There will be an open discussion with the audience on how… Read more »

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