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My Clemson University Speech

Clemson University flew me in to give a speech to their performing arts students and faculty about what I do. Special thanks to Department Chair David Hartmann, to Professor Hamilton Altstatt​, to Rode Microphones (for their generous door prizes –… Read more »


My published Weapons Recording Guide on ASoundEffect.com

ASoundEffects.com just published my weapons recording guide. Enjoy the lengthy details! http://www.asoundeffect.com/weapon-sound-effects-recording/


New game I worked on – Need for Speed releases Today!

The newest Need for Speed game is available for purchase today for XBox One, PS4, and PC. Wanted to share the news, behind the scenes pictures and video of my field recording work tracking an awesome modified sports car. IGN.com… Read more »

Dren McDonald on Gathering Sky and Gunman Taco Truck

This month we spoke to Dren McDonald about his composition and sound design for the recently released Gathering Sky, as well as his compositions for the upcoming game, Gunman Taco Truck. Dren has worked in the game industry as an audio director, composer… Read more »

Call For Applications – Help Select G.A.N.G.’s Music Award Finalists

GANG is recruiting judges for two new screening committees to oversee all GANG Awards music categories. We need applicants who care deeply about game music and about the prestige of these awards – professionals, students and enthusiasts. If you qualify,… Read more »

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Composing Signature Game Themes

  http://output.com/gears-of-war-main-theme-analysis/ One of the most important skills a game composer needs is the ability to compose distinctive, compelling and memorable themes. In addition to providing the “heart and soul” of the gaming experience, a game theme is a branding device… Read more »

Updates from the GANG Leadership

Greetings to the G.A.N.G. membership! It’s high time for an update from the officers and boards to let you know what’s going on. Simply put, it’s quite a lot. G.A.N.G. was founded to help audio professionals and aspiring professionals in… Read more »

Chance Thomas – Composing Music for Games: The Art, Technology and Business of Video Game Scoring.

This month we interviewed Chance Thomas about his new book Composing Music for Games: The Art, Technology and Business of Video Game Scoring. In Composing Music For Games, Chance has distilled twenty years of his own game scoring expertise for students, having personally researched, invented, tested, observed,… Read more »

Jeff Ball Interview (July, 2015)

This month we interviewed Jeff Ball, an award winning Los Angeles based music professional with over 18 years of music creation experience. Jeff has bought his versatility and expertise to a wide range of projects and roles including directing audio, composing, creating… Read more »

Panelist and Performer at two Pittsburgh events this summer

I will be a panelist and performer at two events in Pittsburgh, PA this summer: On July 25th I will be onsite at Confluence, Pittsburgh’s Scifi/Fantasy/Horror con as a panelist for topics including “Audioscapes for Created Worlds”, a primer on sound design… Read more »

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