GAME AUDIO NETWORK GUILD (G.A.N.G.) ANNOUNCES AWARD WINNERS FOR 6TH ANNUAL G.A.N.G. AWARDS
BioShock Sweeps Awards With an Unprecedented 8 Awards – Other Big Winners Include God of War II and Halo 3
Annual $10,000 G.A.N.G./Expressions College Scholarship Awarded
LOS ANGELES, CA (Feb. 28, 2008) – The Game Audio Network Guild (G.A.N.G.), the non-profit organization dedicated to the advancement and recognition of game audio, announced the winners for the 6th Annual G.A.N.G. Awards which honor outstanding creative, technical and artistic audio achievement in the world of interactive entertainment.
Voted and judged upon by the game audio industry and members of G.A.N.G., BioShock made its mark by taking home every category it was nominated in. BioShock composer Garry Schymann said "Every now and again life provides one of those great moments of satisfaction for which words are really inadequate to describe. Being honored by my friends and colleagues at this years G.A.N.G awards was one of those moments. It was a very moving evening for me and I will always be grateful to G.A.N.G. and everyone who considered my score for BioShock worthy of these honors. I get to look at the trophies everyday now and that is very humbling and amazing!"
The Lifetime Achievement Award was presented to 20 year game industry veteran Brian Schmidt who is best known for his audio work in classic games such as MADDEN FOOTBALL, DESERT STRIKE, STAR WARS TRILOGY, and the award-winning Crue Ball. His theme from the original NARC arcade video game was later covered and recorded by The Pixies. In 1998, Brian left the freelance world to work at Microsoft, where he set the direction for game audio technologies for Windows and Xbox for the next decade.
A $10,000 scholarship to Expression College for Digital Arts was awarded to G.A.N.G. member Nathan Rain Schwartz. Expressions College offers a game audio curriculum at their Emeryville, CA campus.
Winners of the 6th Annual G.A.N.G. Awards were announced at the G.A.N.G. Awards ceremony held in San Francisco, CA during the Game Developers Conference and are listed below by category.
AUDIO OF THE YEAR
MUSIC OF THE YEAR
SOUND DESIGN OF THE YEAR
BEST ORIGINAL SOUNDTRACK ALBUM
God of War II
BEST INTERACTIVE SCORE
BEST HANDHELD AUDIO
Syphon Filter: Logan’s Shadow
BEST AUDIO – OTHER
Jewel Quest II
BEST CINEMATIC/CUT-SCENE AUDIO
BEST ORIGINAL INSTRUMENTAL
"Welcome To Rapture" – BioShock
BEST ORIGINAL VOCAL – CHORAL
"Main Titles" – God of War II
BEST ORIGINAL VOCAL – POP
"Still Alive" – Portal
BEST USE OF LICENSED MUSIC
BEST ARRANGEMENT OF A NON-ORIGINAL SCORE
The Simpsons Game
BEST GAME AUDIO ARTICLE, PUBLICATION OR BROADCAST
"The World of Game Composing" – Film Music Magazine
MOST INNOVATIVE USE OF AUDIO
Ghost Recon: Advanced Warfighter 2
(Audio controlling graphics & physics engine)
BEST USE OF MULTI-CHANNEL SURROUND IN A GAME
ROOKIE OF THE YEAR (TIE)
Austin Wintory (composer – flOw),
Tomas Neumann (audio programmer – Crysis)
STUDENT/APPRENTICE CONTEST WINNERS
Mike "Skitch" Schichiano (music)
Mikkel Eskessen (sound design)
G.A.N.G. RECOGNITION AWARDS
Russell Brower (audio director & composer – Blizzard Entertainment)
Rod Abernathy (composer – Dead Head Fred)
Michael "Piano Squall" Gluck (Piano Squall album and charity work)
G.A.N.G. DISTINGUISHED SERVICE AWARD
Nathan Rain Schwartz
LIFETIME ACHIEVEMENT AWARD
About the Game Audio Network Guild (G.A.N.G.)
The Game Audio Network Guild (G.A.N.G.) was founded in 2002 by the top game audio professionals as a non-profit organization dedicated to the advancement and recognition of game audio for the interactive arts. G.A.N.G.’s mission is to promote and educate the masses in regards to interactive audio by providing information, instruction, resources, guidance and enlightenment not only to its members, but to content providers and listeners throughout the world. G.A.N.G. empowers its members by establishing resources for education, business, technical issues, community, publicity and recognition. G.A.N.G. provides a sense of community to its fellowship and the interactive community through the sharing of knowledge and experience among members and related organizations industry-wide.
More information can be found at the G.A.N.G. website: www.audiogang.org.
Diamond Sponsors: DTS, Intel, APM, American Federation of Musicians, Sumthing Else Music Works, Escalet. Gold Sponsors: Dolby Laboratories. Bronze Sponsors: NARAS Producers & Engineers Wing, Killer Tracks, Video Games Live. Patron Sponsors: Midway Home Entertainment, RipTide Music, Inc., Audiokinetic, Minnetonka Audio Software. Program partners: Ex’pression College for Digital Arts, Pyramind, Conservatory for Recording Arts and Sciences.
Additional G.A.N.G. Awards show sponsors include: Bungie, Law Offices of Jim Charne, Crytek, THX and Sony Computer Entertainment of America.