
Board Member
Scott is the Audio Experiences Lead for Meta Reality Labs Research, developing and advocating for audio-forward and multi-modal experience prototypes around virtual sound and augmented hearing research initiatives. These experiences accelerate and facilitate transferring disruptive “time machine” technologies from the future into near-present Meta platforms and devices. Scott is also an advocate for evolving best practices and knowledge sharing for solving technical and creative challenges around developing interactive sound for immersive experiences across augmented, virtual, and mixed reality. Prior to his work for Meta, he was engaged in developer consultancy, education, and support efforts across three generations of the Xbox game console and broader Windows audio efforts at Microsoft. Scott has composed music for a wide range of media, including film, television, games, and live performance, and is a violist with the Puget Sound Symphony Orchestra in Seattle. Scott is on the advisory board of the Game Audio Network Guild and the Game Developers Conference, and has coordinated and lectured at the Game Developers Conference’s Audio Summit tutorial sessions for more than twenty years. Scott is an alumnus of the University of Southern California, where he obtained dual degrees in Music Composition (film scoring emphasis) and Computer Engineering/Computer Science.