Hi everyone! Check out my recent Light Saber sound design work: https://soundcloud.com/headshotlab/energy-blade Was using NI Massive here, synth design skill +1. This was done for Divergence: Online project. Let me know your thoughts!

Hi everyone! I always wonder how exactly pitch modulation works in Unreal Engine 4. So I take the tuner and thoroughly investigate this question. Here is what I came up with – the comparison table of UE4 pitch modulation. Here is the link to the table. Hope it helps someone!

Happy to say that 8-bit arcade Jump Kid is released on iOS! I was responsible for all music and SFX, here you can listen to the full music score. Will be glad to any feedback!

Hello all! Finally we’ve launched the demo of Insomnia (for kickstarter bakers only) and received this nice letsplay: https://youtu.be/PfsbHhAr4zw There is a many things to do and many issues is still unresolved, but we keep on working. If anyone have any ideas/suggestions/comments about sound – welcome! And also here is a closer look to Repair Bot Sound Design: https://youtu.be/gm1oMalI3LI […]

Hi all! I’m back with anothe UE4 video. Here’s the heavy armour sound design for InSomnia RPG project. This time I implement sounds as separate cue’s attached directly to animations. Check the video:https://youtu.be/43O1xNsjqAE The audio pipeline that i use: 1) Design sound events in DAW. 2) Render SFX’s as separate levels that mean something. For […]

