Light Saber Sound Design example

Hi everyone! Check out my recent Light Saber sound design work: https://soundcloud.com/headshotlab/energy-blade Was using NI Massive here, synth design skill +1. This was done for Divergence: Online project. Let me know your thoughts!

Read More

[Quick Tip] UE4 pitch modulation comparison table

Hi everyone! I always wonder how exactly pitch modulation works in Unreal Engine 4. So I take the tuner and thoroughly investigate this question. Here is what I came up with – the comparison table of UE4 pitch modulation. Here is the link to the table. Hope it helps someone!

Read More

Jump Kid Release

Happy to say that 8-bit arcade Jump Kid is released on iOS! I was responsible for all music and SFX, here you can listen to the full music score. Will be glad to any feedback!

Read More

InSomnia RPG – First Letsplay and Repair Bot Sound Design

Hello all! Finally we’ve launched the demo of Insomnia (for kickstarter bakers only) and received this nice letsplay: https://youtu.be/PfsbHhAr4zw There is a many things to do and many issues is still unresolved, but we keep on working. If anyone have any ideas/suggestions/comments about sound – welcome! And also here is a closer look to Repair Bot Sound Design: https://youtu.be/gm1oMalI3LI […]

Read More

InSomnia RPG – Heavy Armour Sound Design

Hi all! I’m back with anothe UE4 video. Here’s the heavy armour sound design for InSomnia RPG project. This time I implement sounds as separate cue’s attached directly to animations. Check the video:https://youtu.be/43O1xNsjqAE The audio pipeline that i use: 1) Design sound events in DAW. 2) Render SFX’s as separate levels that mean something. For […]

Read More
Please wait...

Media

Friends

Profile Photo
Andrea Boccadoro
@andreaboccadoro
Profile Photo
Fernando Delgado
@stickman
Profile Photo
Daniel W Dobrenz
@danieldobrenz
Profile Photo
Sergey Eybog
@silentowl