Personal Info

Full Name

Kadet Kuhne

Bio

Kadet Kuhne is currently working on AR games at Illumix as the Principal Sound Designer, and creating media art that involves interactive sound and video installation. With two decades of experience in post-production audio, Kadet is focused on investing her expertise with interactive, immersive sound design in AR/VR/MR. She is developing a VR series titles Trance, exhibiting multichannel, full dome audiovisual works at festivals such as Sonar Festival and Mutek, and mastering a new album of experimental electronic music.

audibleshift.com
kadetkuhne.com

Personal Website

Work

Years of Experience
Game platforms you've worked with
Instrument Skills
Games I've worked on

Five Night’s at Freddy’s AR, The Walking Dead: The Final Season, Batman: The Enemy Within, Minecraft: Story Mode, Guardians of The Galaxy, SimCity, The Sims Medieval, The Sims 2, Frogger: The Great Quest, and multiple titles for Mattel and Purple Moon.

Current Employer

Illumix

Employer's website
Current Title

Principal Sound Designer

Previous companies you worked for and job title there (optional)

Telltale Games: Senior Sound Designer, Electronic Arts: Sound Designer, Voice Director, Google: Sound Director, Audible Shift: Owner and Sound Director, Mondo Media: Sound Designer, Purple Moon: Sound Director

Media

Friends