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Rodrigo Hernandez FerzuliOffline

    Personal Info

    Full Name

    Rodrigo Hernandez Ferzuli

    Bio

    Rodrigo is a Tech Sound Designer specialized in non-linear audio solutions and their application in the games development industry. His work can be heard in projects from companies such as Sledgehammer Games, Rovio Entertainment, Destructive Creations, Oh Baby! Games, The Tetris Company, and Amazon, among others.

    Committed to audio mentoring in the context of games, Rodrigo enjoys contributing to the industry’s growth in Latin America through his involvement in the Game Audio Latam community, a space dedicated to supporting game audio professionals, students, and enthusiasts from across the region. These efforts earned him a spot in The Game Awards Future Class program, which gathers ’50 inspiring individuals who represent the bright, bold, and inclusive future of video games.’

    Learn more at => rodrigoferzuli.dev

    Country

    Mexico

    City

    Mexico City

    Work

    Years of Experience
    Game platforms you've worked with
    My Awards

    – Vancouver Film School – Best Final Project Winter 2023

    – Vancouver Film School – Best in User Experience Winter 2023

    – The Game Awards – Future Class 2021

    – GamesIndustry.biz – Game Changers 2021

    Games I've worked on

    – Call of Duty® Modern Warfare 3 (2023).

    – Tetris® Beat (2021).

    – Shogun Curse (2024).

    – Neon Express (2023).

    – ARPO Robot Babysitter (2021).

    – Angryverse Brawl: Cancelled multiplayer project for Rovio Entertainment (2022).

    – ‎Mix Master: Music Education App (2024).

    Current Employer

    Team Audio

    Employer's website
    Current Title

    Technical Sound Designer

    Previous companies you worked for and job title there (optional)

    – Team Audio: Technical Sound Designer (Jul 2024 – Present)

    – Supernova Games: Game Audio Engineer (May 2024 – Present)

    – Keleto Soundworks: Owner (Feb 2024 – Present)

    – Sonical.ly Inc.: Gameplay & Audio Programmer (Jan 2024 – Jul 2024)

    – MochaByte: Gameplay & Audio Programmer (Jun 2023 – Dic 2023)

    – Rebound Sound Company: Technical Sound Designer (Oct 2022 – Apr 2023)

    – Amber Studio: Sound Designer (Sep 2022 – Jan 2023)

    – Amber Studio: Associate Sound Designer (Jan 2021 – Sep 2022)

    – KaraOkulta Games: Sound & Music Internship (Sep 2020 – Jan 2021)

    About Me

    Rodrigo Hernandez Ferzuli

    Technical Sound Designer @teamaud_io / @techaud_io

    Audio Engineer and Game Audio Developer specialized in non-linear audio solutions and their application in the games development industry. Dedicated to evoking people's emotions by telling stories through sound and its manifestations.

    Learn more at => rodrigoferzuli.dev

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