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Rodrigo Hernandez FerzuliOffline

    Personal Info

    Full Name

    Rodrigo Hernandez Ferzuli

    Bio

    Gameplay & Audio Programmer @Sonical.ly ┊ Working on ‎Mix Master: Music Education App ┊ Owner @KeletoSoundworks ┊ Co-Founder @GameAudioLatam ┊ The Game Awards: Future Class Member ┊ Game Changer @GIbiz ┊ Mentor @IGDA

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    Audio Engineer and Game Audio Developer interested in moving people’s emotions by telling stories through sound and its manifestations. Passionate about non-linear audio solutions and their implementation in the game development industry.

    Learn more at => rodrigoferzuli.dev

    Country

    Mexico

    City

    Mexico City

    Work

    Years of Experience
    Game platforms you've worked with
    My Awards

    – Vancouver Film School – Best Final Project Winter 2023

    – Vancouver Film School – Best in User Experience Winter 2023

    – The Game Awards – Future Class 2021

    – GamesIndustry.biz – Game Changers 2021

    Games I've worked on

    – Call of Duty® Modern Warfare 3 (2023).

    – Tetris® Beat (2021).

    – Shogun Curse (2024).

    – Neon Express (2023).

    – ARPO Robot Babysitter (2021).

    – Angryverse Brawl: Cancelled multiplayer project for Rovio Entertainment (2022).

    – ‎Mix Master: Music Education App (2024).

    Current Employer

    Sonical.ly

    Employer's website
    Current Title

    Gameplay & Audio Programmer

    Previous companies you worked for and job title there (optional)

    – Keleto Soundworks: Owner (Feb 2024 – Present)

    – Sonical.ly Inc.: Gameplay & Audio Programmer (Jan 2024 – Present)

    – MochaByte: Gameplay & Audio Programmer (Jun 2023 – Dic 2023)

    – Rebound Sound Company: Technical Sound Designer (Oct 2022 – Apr 2023)

    – Amber Studio: Sound Designer (Sep 2022 – Jan 2023)

    – Amber Studio: Associate Sound Designer (Jan 2021 – Sep 2022)

    – KaraOkulta Games: Sound & Music Internship (Sep 2020 – Jan 2021)

    About Me

    Rodrigo Hernandez Ferzuli

    Gameplay & Audio Programmer @Sonical.ly

    Audio Engineer and Game Audio Developer interested in moving people's emotions by telling stories through sound and its manifestations. Passionate about non-linear audio solutions and their implementation in the game development industry.

    Learn more at => rodrigoferzuli.dev

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