GANG Newsletter: February 2013

<post_title>GANG Newsletter [Game Audio Network Guild]

 

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GANG AWARD NOMINATIONS

(Voting is open until March 3rd!)

The Game Audio Network Guild (G.A.N.G.), is proud to announce the finalists for the 11th Annual G.A.N.G. Awards to honor outstanding creative, technical and artistic audio achievement in the world of interactive entertainment.

Voted and judged upon by the game audio industry and members of G.A.N.G., the finalists represent an array of the best audio in gaming from 2012. A 70 person Advisory Committee helps in deciding each of the final nominees which includes hundreds of hours of research, listening, watching, playing and discussing. The standouts for nominations this year include Journey with 7 nominations, Darkness II with 6, World of Warcraft: Mists of Pandaria, Diablo III and Halo 4 with 5 nominations each and Far Cry 3 and Uncharted: Golden Abyss receiving 4.

The full list of nominees can be found here

IF YOU HAVE NOT YET PLACED YOUR VOTE, PLEASE USE THE FOLLOWING URL TO VOTE BEFORE MARCH 3rd

*|MERGE18|*

The GANG Awards ceremony will take place on Thursday, March 28th at 7pm at Moscone Center in San Francisco during the Game Developers Conference and we hope that you will join us there. The awards show is open to the public, and family and friends are welcome.

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GDC 2013 GANG DISCOUNT CODE & Online Registration Closes Soon!

This year, in the partnership between GDC and G.A.N.G. our membership can enjoy a $50 discount off the cost of an Audio Pass for this year's 2013 GDC conference in San Francisco. Click here to receive the code at audiogang.org.

The GDC Audio Track has been announced, and the schedule can be found here.

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Archived video from the LA GANG Summit with Austin Wintory and Chuck Russom

If you weren't at the LA GANG Summit this past month, there is archived video footage of the talks with Austin Wintory (Journey, Monaco, Banner Saga), and Chuck Russom (Quantum of Solace, God of War, Medal of Honor)

You can check out the footage here

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GDC Demo Derby Submissions!

Check THE FORUMS for information on posting your Demo Derby files if you plan on participating this year. We have several already and will be filling up soon.

REMEMBER, you MUST be in attendence at GDC this March, in San Francisco, otherwise there won't be much point to reviewing your work without you being there.

AUDIO FILES for Music Derby: 1 file, 320 kpbs MP3, 60 seconds or less

VIDEO FILES for Sound Design Derby: 1 file, Quick Time (.mov file) 1280x720 or less, stereo 44.1 audio - 120 seconds or less.

If you'd like to use video in the music derby, that's fine, just use the video format list (but keep it under 60 seconds as that's a requirement for the music derby.) If you'd like to do audio only for the sound design derby, that's fine, just use the audio format listed above.

file name formatted as

"MUSIC(if Music derby)_FIRSTNAME_LASTNAME.mp3" or
"SOUND(if Sound Deisgn derby)_FIRSTNAME_LASTNAME.mov"

Please see this article for more information on the derby. There is NO judging of submissions, and all submissions are considered part of the panel once submitted unless we get too many. It is handled on a first come, first served basis.

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GDC Student/Apprentice Contest Submissions Closing Soon.

For the last 10 years GANG has included the Student/Apprentice Contest as part of the GANG Awards during the Game Developers Conference, and this year is no exception!

Please go to this page for the very specific rules of this year's contest. We must have your final audio files for the contest byMarch 4th. Voting for this year's winners will take place soon after, and the winners will be announced at the GANG Awards, held at GDC on March 28th at 7pm.

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G.A.N.G. Discounts in Effect

 

 

Because you are a member of G.A.N.G. you can now receive any of these amazing and generous discounts!

GANG GDC $50 off Audio Pass code

PRO SOUND EFFECTS Offers a New 20% Discount to GANG Members

SoundCloud Offers a Discount to GANG Members

CAMEL Audio 25% off GANG Discount

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Our Newsletter Sponsor

Dan Rudin Recording & Production

 

  • You work hard to make it sound great.
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