My Music
Personal Info
Andy Martin
Freelance and contract Sound Designer, Audio monkey, Field Recordist, Husband, Dad, Dork
Field Recordist with The Northwest Soundscapes Project.
On-demand freelance Interactive Audio Designer with Skywalker Sound
I play with sound and field record incessantly, to my family’s dismay.
United States
Seattle
WA
98103
Work
2019
NomineeGolden Reel Award
Outstanding Achievement in Sound Editing – Sound Effects, Foley, Music, Dialogue and ADR for Special VenueWreck-it Ralph: Ralph Breaks VR (2018)
Shared with:
Bill Rudolph (supervising sound editor)
Kevin Bolen (supervising sound editor)
Steve Bissinger (sound effects editor)
Jonathan Do (sound effects editor)
John Roesch (foley artist)
Vader Immortal: A Star Wars VR Series, Episode I – Technical Audio Designer
Ralph Breaks VR – Sound Designer
Pillars of Eternity II – Sound Designer: Ambiences
State of Decay 2– Field Recordist
Moss– Special Thanks to Northwest Soundscapesfor field recordings
First Contact– Sound Designer
inFAMOUS First Light– Senior Sound Designer & Audio Monkey
inFAMOUS Second Son– Senior Sound Designer & Audio Monkey
inFAMOUS: Festival of Blood– Lead Sound Designer & Audio Monkey
inFAMOUS 2– Lead Sound Designer & Audio Monkey
inFAMOUS– Lead Sound Designer & Audio Monkey
Hellgate: London – Sound Mixer/ additional Sound Designer
Medal of Honor: Airborne – additional Sound Designer & Cinematic mixer
Medal of Honor: Vanguard – additional cinematic mixing
Grim Fandango/ Grim Fandango Remastered– Cinematic Sound Designer, additional interactive Sound Designer
Northwest Soundscapes
Field Recordist, Sound Designer, Owner
Skywalker Sound — (ongoing) freelance on-demand Interactive Audio Designer
Oculus — Senior Sound Designer (contract)
Sucker Punch Productions — Senior Sound Designer & Audio Monkey, prior Lead Sound Designer