Personal Info

Full Name

Adam Boyd

Bio

I’ve been in game sound for about 12 years, with a stint in film and TV post before that. I’ve worked on a number of games, like Need for Speed, Call of Duty, Skylanders and Destiny. I never say no to a cheeseburger.

Country

United States of America

City

Santa Monica

State

California

Postal / Zip code

90405

Work

Years of Experience
Game platforms you've worked with
Instrument Skills
My Awards

Canadian Society of Cinematographers: Best Cinematography in a Student Film (Winner)

Loop (second year student film)

Leo Awards: Best Overall Sound in a Dramatic Series (Winner)

Stargate: SG1 (For episode “Nemesis”)

Gemini Awards: Best Sound in a Dramatic Program (Nominated)

100 Days in the Jungle

GANG 2003: Best Use of Multi-Channel Surround In a Game (Winner)

007: Nightfire (Audio Artist)

GANG 2004: Best Sound Design in a Sports Or Driving Game (Winner)

Need for Speed: Underground

GANG 2005: Best Sound Design in a Sports Or Driving Game (Winner)

Need for Speed: Underground 2 (Sr. Audio Artist)

GANG 2006: Best Sound Design in a Sports Or Driving Game (Winner)

Need for Speed: Most Wanted (Sr. Audio Artist)

CAEAA (Elans): Best Soundscape Design (Winner)

Need for Speed Most Wanted (Sr. Audio Artist)

GANG 2007: Best Interactive Score (Winner)

Need for Speed: Carbon (Audio Director)

UK Develop Industry Excellence Awards 2010: Audio Accomplishment (Nominee)

Blur

2012 MPSE Golden Reel Awards: Best Sound Editing: Computer Interactive Entertainment (Nominee)

Call of Duty: Modern Warfare 3

2013 MPSE Golden Reel Awards: Best Sound Editing: Computer Interactive Entertainment (Nominee)

Skylanders Giants (Additional Sound Design)

2014 MPSE Golden Reel Awards: Best Sound Editing: Computer Interactive Entertainment (Nominee)

Skylanders SWAP Force (Audio Director, Cinematics)

Games I've worked on

James Bond 007: Nightfire (Sound Designer)

James Bond 007: Everything or Nothing (Sound Designer)

Need for Speed: Underground (Sound Designer)

Need for Speed: Underground 2 (Sound Designer)

Need for Speed: Most Wanted (Lead Sound Designer)

Need for Speed: Carbon (Audio Director)

Need for Speed: Pro Street (Lead Sound Designer)

Need for Speed: Undercover (Audio Director)

Need for Speed: World Online (Sr. Sound Designer)

Blur (Audio Co-Director)

True Crime Hong Kong (Sr. Sound Designer)

Skylanders: Spyro’s Adventure (Additional Sound Design)

Call of Duty: Modern Warfare 3 (Additional Sound Design)

Skylanders Giants (Audio Director, Cinematics)

Call of Duty Black Ops: Declassified

Skylanders SWAP Force

Call of Duty: Ghosts

Destiny

Skylanders: Trap Team

Call of Duty: Advanced Warfare

Current Employer

Le Shed Sound Company

Employer's website
Current Title

President

Previous companies you worked for and job title there (optional)

Electronic Arts, Audio Director

Media

Friends

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Charles Deenen
@cdeenen
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Gregory J. Gordon
@greg_gordon
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Paul Lipson
@plipson
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Tony Gronick
@tgronick
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Dean Verkaaik
@getdeezthangs