Personal Info

Full Name

Keith Nieves

Bio

Been involved in independent games since 2011 with making custom maps in Hammer. Picked up Unity3D and learned to code in C#, JavaScript and Python. Worked out of a few different shops in the small and loveable Philadelphia GameDev Community like Cipher Prime and Quadratron as Gameplay Programmer and Level Design. Volunteered as the IGDA Philly Chapter Treasurer and at the GDC booth. Moved out west in 2013 and promptly got a job at Apple. Been there three years as a Creative / Trainer where I specialize in my first passion music and audio.

Been playing Jazz Trombone since I was 6, and kept out of trouble by staying in the band instrument room. Played in a few bands growing up and throughout my time in games audio always had a special place in my heart. When I was hired by Apple, I had to put a stop on all independent projects and apps. This made my attention switch to music production and sound design. I enrolled in the online degree program from Berklee College of Music with a Bachelors in Electronic Music Production and Sound Design and started devouring everything about sound design and production. Made a few 30 second commercial spots for Kleenex and Glad got my hands dirty in Reason and Ableton while grabbing certifications in Pro Tools (User) and Logic Pro X (Certified Professional).

Now after three years, I am ready for the next chapter. To put together my strengths, training and passions to make great games.

Personal Website
City

Ventura

State

California

Postal / Zip code

93001

Media