My Music
Personal Info
Gabe Castro
Game and film composer based in Portland, OR.
USA
Work
2014 – Portlandia (TV) – composer – various segments
2014 – The Forest (SKS Games) PC – composer
2014 – Jurojin: Immortal Ninja (Critical Bacon Games) iOS / Android – composer
2013 – Slot Revolution (Konami) iOS / Android – composer
2013 – Girl Fight (Majesco / Kung Fu Factory) PS3 / Xbox 360 – composer
2013 – Motte Island (OneAperture) PC – composer
2012 – Resident Evil: Retribution (film) – drum programming, score engineer
2012 – The Apparition (film) – drum programming, score engineer
2012 – Citadel (film) – composer, additional music
2012 – Fastest (film) – co-composer
2011 – Portlandia (TV) – post audio mixer
2011 – Charge (film) – composer, additional music
2011 – HBO’s Funny or Die Presents (TV) – post audio mixer
2011 – Tim and Eric’s “The Terrys” (TV) – post audio mixer
2010 – Resident Evil: Afterlife (film) – score engineer
2006 – The Covenant (film) – musician: guitars, score engineer
Lips and Teeth Audio (Founder)
Music Composer
2006-2013 tomandandy – composer / engineer for films and TV / advertising.
