Personal Info
Jerome Angelot
Working at Ubisoft since 2005, Jerome started as Audio Dev tester on Peter Jackson’s King Kong videogame in Montpellier France. Passionate and always striving for quality and perfection within time and budget, Jerome starts working first as Audio integrator on the first Rayman Raving Rabbits to continue as an Audio Designer for Ubisoft Québec. His first AAA title, as a Audio Lead, is Prince of Persia – The forgotten sands on PSP, which was nominated for Best audio on Handle console in the G.a.n.g. Awards 2011. As a composer for short films on his spare time, he is thrilled with his first encounter with the Assassin’s Creed Brand, as a Music Designer for Brotherhood. He then gets picked up to be part of the ACIII Montreal Audio Team to establish the music direction and design the interactive music systems. In 2013, Jerome joins the Far Cry audio team with the mandate to redesign the music system and direct the music for Far Cry 4. Far cry 4 soundtrack and music design were nominated at DICE awards, Bafta and Gang awards.
1888 Rue beaudry
App. 2
Canada
Montréal
Quebec
H2L3E9
