Sumthing Else Music Works, Inc. proudly presents Saints Row®: The Third™ – The Soundtrack featuring the original music score from Saints Row: The Third, the open world action-adventure video game developed by Volition, Inc.® and published by THQ Inc.

Saints Row: The Third is scheduled to be released for Xbox 360®, PlayStation® 3, and PC on November 15th. Written and produced by composer/artist/musician Malcolm Kirby Jr. (Brooklyn’s Finest, Cop Out, Pimp My Ride, The Love Guru) the original soundtrack album is now available at retail outlets through Sumthing Else Music Works, and for digital download at, Amazon MP3, iTunes® and other digital music sites.

Set in the fictional city of Steelport, Saints Row: The Third gives players control of the Saints, an urban street gang at the height of their power. Steelport is ripe for the taking, and it’s up to you to make the city your own. Mold the skyline based on your choices, outfit your crew in classy gangster gear, dismantle the Syndicate stranglehold and make life-or-death decisions that will change Steelport, and the Saints, forever.

Composer Malcolm Kirby Jr. “I am a huge fan of both Saints Row and Saints Row 2 so when the opportunity came to score Saints Row: The Third I was ecstatic. Saints Row: The Third is such an insane game and everything is just pushing it way over the top. This type of thinking and attitude definitely influenced the diverse nature of the score/soundtrack.”

As a prolific live musician Malcolm Kirby Jr. has performed and recorded with artists such as The Campbell Brothers, Fred Wesley, Lenny Castro, Kenny Wollesen, Tommy Campbell, The Respect Sextet, Steve Gadd, John Medeski, Terrence Howard, Will Bernard and many others. In addition to performing worldwide, Malcolm Kirby Jr. has composed music for the films “Cop Out”, “The Love Guru”, “Brooklyn’s Finest”, TV shows such as “CSI”, “Numb3rs”, “Pimp My Ride”, “Medium”, “Law and Order” as well as video games.

Malcolm Kirby Jr. describes the different music styles heard in Saints Row: The Third, “Each gang has its own theme and the textural characteristics are completely different for each, ranging from menacing orchestral to gangster hip hop to heavy metal. I think the biggest challenge was coming up with themes of completely different textural styles and making them still feel related and unified in the context of the game which was also the most enjoyable aspect of scoring Saints Row: The Third. Volition and THQ have such an amazing vision for this game and it is truly an honor working with them.”