Gareth Coker Interview
This month we spoke with composer Gareth Coker about his work on ARK: Survival Evolved. In 2016 Coker's work for Ori and the Blind Forest was nominated for 6 G.A.N.G. Awards, winning 4 awards, including Rookie of the Year. He…
This month we spoke with composer Gareth Coker about his work on ARK: Survival Evolved. In 2016 Coker's work for Ori and the Blind Forest was nominated for 6 G.A.N.G. Awards, winning 4 awards, including Rookie of the Year. He…
Matthew Florianz Lead Sound Designer, Frontier Developments Session: The Challenge Of Creating Audio For Planet Coaster (And What You Can Learn From It) Descriptor: Overcoming some of game audio’s most head-scratching challenges, the problem-solving process itself, and examples of specific…
SO YOU’VE BEEN INVOLVED WITH DEVELOP RIGHT FROM THE GET-GO? That’s right! Time flies and I find it hard to believe that twelve whole years have passed since I introduced the very first Develop in Brighton Audio Track and welcomed…
Back in February I had the opportunity to attend my first GDC, thanks to GANG who offered me a scholar's pass to the conference. After flying back across the Atlantic to my home in the UK, and taking some time…
On Saturday, May 13th, 2017, the Bob Cole Conservatory of Music at California State University Long Beach presented an all-day symposium on video game music and sound. This was made possible in part by a grant from the CSU Entertainment…