To celebrate our 15 Year Anniversary, we are offering a 15% discount on all renewals and new memberships. To redeem the discount, use the code GANGMEMBERSHIP15 at this link. If you are renewing early, one full year will be added to your current expiry date.
G.A.N.G. at GDC
15th Annual Game Audio Network Guild Awards
Location: Room 3001, West Hall Date: Thursday, March 2 Time: 7:30pm - 9:30pmExcellence in Game Audio is celebrated annually at the G.A.N.G. Awards show. Come and be a part of the magic as we recognize the best of the best! It will be a night of entertainment and peer recognition as the show reviews the finest in game audio from the past year.
The first couple rows of seats will be reserved for all of our generous Sponsors, who make it all possible.
After party immediately following from 9:30 - 11:30 (same location).
Sponsored by CRIWARE
Members of G.A.N.G. can stop by the CRIWARE booth on Wednesday or Thursday located at Booth 316 South Hall to pick up a complimentary drink ticket (limited quantity).
Tom Salta | Composer, Producer, Songwriter, Persist Music, Inc
John Rodd | Music Recording, Mixing and Mastering Engineer, Independent
Becky Allen | Audio Director, PopCap
Location: Room 3006, West Hall Date: Wednesday, March 1 Time: 12:00pm - 2:00pmThe G.A.N.G. Music Demo Derby is a longstanding tradition at the GDC, and has been a cornerstone event for new and emerging composers. Attendees can submit 60 seconds of their best work for a detailed critique and feedback from a team of leading audio directors and professionals, and participate in an active discussion with fellow panelists and audience members. The Derby facilitates game audio practitioners of all levels, and is suited for producers, composers, audio directors, and anyone interested in music for games and interactive entertainment.
Demo Derby: Sound Design
Brian Schmidt | Executive Director of GameSoundCon
Kristen Quebe | Senior Sound Designer, Riot Games
Garry Taylor | Audio Director, Sony Interactive Entertainment's Creative Services Group
Scott Gershin | Creative Director / Director of Editorial, Technicolor
Location: Room 3002, West Hall Date: Thursday, March 2 Time: 10:00am - 11:00amThe G.A.N.G. Demo Derby is a longstanding tradition at GDC, and has been a cornerstone event for new and emerging audio professionals. Attendees can submit 120 seconds of their best work for a detailed critique and feedback from a team of leading audio directors and professionals. They can also participate in an active discussion with fellow panelists and audience members. The Derby is open to GDC attendees across all disciplines.
G.A.N.G. Town Hall
Location: Room 3002, West Hall Date: Friday, March 3 Time: 12:15pm - 1:15pmCelebrating the 15th anniversary of G.A.N.G.'s genesis at the Game Developer's Conference in 2002, this session will discuss the organization's accomplishments since its founding as well as changes to leadership and structure. There will be an open discussion with the audience on how to further improve the future of the organization and to look at what the future holds. This meeting is open to anyone interested in promoting excellence and advancements in interactive audio. Over 2,200 people representing over 25 countries around the world have joined G.A.N.G since its inception in 2002.
CRIWARE at GDC
Want to turn heads and look bad-ass while you're perusing the GDC Exhibit floor? Members of G.A.N.G. can cruise by our lounge booth (South Hall #316), sign-up on our mailing list, and grab a CRIWARE t-shirt in classic grey. That's right, we're gifting high quality threads with a slammin logo to GANG friends in our contact list. Represent!
Steinberg will be teaming up with Audiokinetic at the 2017 Game Developers Conference to give you a first glimpse of the upcoming release of Nuendo 8, Steinberg’s flagship DAW that has been making big waves in the post-production and game audio leaning industries.
You can find the Audiokinetic booth no. 524 in the South Hall of the Moscone Center during the expo on March 1-3.
Senior Marketing Manager Timo Wildenhain commented: “We’re delighted to be presenting Nuendo 8 at next week’s GDC, and that we’ve the opportunity to team up again with our dear friends at Audiokinetic. While we’re aiming to release this latest iteration of Nuendo in June, it was important to us to unveil the new version earlier on at GDC.”
Current Member Perks
30% off Dehumaniser II
Over 50% off Boom Library Complete
15% off CRIWARE Licenses
10% off your first recording session with Cinema Scoring
20% discount on products from Impact Soundworks
20% discount on educational products from Sound Librarian Online Learning Center
20% discount on sound libraries from Funky Rustic
20% discount on Guerrilla Film Scoring: Practical Advice from Hollywood Composers by Jeremy Borum
20% discount on Composing Music for Games: The Art, Technology and Business of Video Game Scoring by Chance Thomas
A collection of discounts on Pyramind Training Courses
Video Games Live Dates
March 3, 2017 Doha, Qatar
March 12, 2017 San Juan, PR
April 7, 2017 Honolulu, HI
April 8, 2017 Honolulu, HI
May 6, 2017 Huntsville, AL
May 13, 2017 Springfield, MA
May 19, 2017 Wilkes-Barre, PA
May 20, 2017 Wilmington, DE Add an event to this list
Elizabeth Zharoff: Writing for and Working with Vocalists
Stephan Schutze: Creating Dynamic Creature Vocabulary
101 Video Games you must listen to before you die:
DeadSpace Audio Analysis
Machinarium Audio Analysis
Bioshock 2 Audio Analysis
G.A.N.G. welcomes our newest (or renewing) members
G.A.N.G. welcomes our newest (or renewing) members
Brad M Beaumont
Nick and Kara
Billy Martin Music, Inc.
Julius Libunao Macalintal
Eric Jeffrey Tan