Game Audio Network Guild announces 19th Annual G.A.N.G. Award Winners

The Game Audio Network Guild (G..A.N.G.) have announced the winners for their 19th annual G.A.N.G. Awards. For the second year in a row, the event was streamed live on Twitch.tv and featured a range of new categories. The Awards were co-hosted by composers Rachel Robison and Cody Matthew Johnson. The Last of Us Part II (Naughty Dog, Sony Interactive Entertainment) swept the event, taking home eight awards including Audio of the Year. Music of the Year was, for the second year in a row, bestowed on composer Gordy Haab, this year for his score for Star Wars: Squadrons (Motive Studios, Electronic Arts). Said Game Audio

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18th Annual G.A.N.G. Awards Winners!

Game Audio Network Guild announces 18th Annual G.A.N.G. Award Winners Los Angeles, CA (May 6, 2020)— The Game Audio Network Guild (G..A.N.G.) is thrilled to announce the winners for their 18th annual G.A.N.G. Awards. For the first time, the G.A.N.G. Awards were streamed live on Twitch.tv and featured a pre- and post-show. The Awards were co-hosted by composers Cody Matthew Johnson and Wilbert Roget, II. “Death Stranding” took home SIX wins, including  the award for Audio of the Year. For the full show, including a pre-show featuring Mike Shapiro, and post-show with various winners, check out the VOD here!   For 18 years, the G.A.N.G.

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2020 G.A.N.G. Award Show – Stream on May 6th at 5:30PM PT!

The 18th Annual G.A.N.G. Awards are to be held May 6th, 2020 at 5 PM PT live via Twitch.tv. The all-digital format will include a pre-show hosted by composer and audio director Cody Matthew Johnson of Emperia Sound and Music. Johnson will also serve as the show’s Co-Host and Emcee along with composer Wilbert Roget II. The G.A.N.G. Awards recognizes game audio excellence in 20 categories including music, sound design, dialogue, mix, and VR. The nominees were selected by G.A.N.G. Advisory Board members and committees. Categories include Audio of the Year, Music of the Year, Sound Design of the Year, Best Interactive

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18th Annual G.A.N.G. Awards Nominees

The 18th Annual G.A.N.G. Awards is quickly approaching! After countless hours of deliberation, the Awards Committee has selected its finalists in this year’s event. Below is the list of nominees from the various categories. Lifetime Achievement, G.A.N.G./MAGFEST People’s Choice Award, and Best VR Audio awards will be announced during the G.A.N.G. Awards. Audio of The Year Star Wars Jedi Fallen Order – Respawn Entertainment/Electronic Arts Death Stranding – Kojima Productions Call Of Duty: Modern Warfare (2019) –  Infinity Ward Mortal Kombat 11 – NetherRealm Studios Borderlands 3 – Gearbox Software Music of the Year Star Wars Jedi Fallen Order – Respawn Entertainment/Electronic

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MAGFest G.A.N.G. Remix Competition 2020 Results!

MAGFest is a yearly celebration of all things music and gaming. Over 20,000 fans descend upon the Gaylord National Resort in Maryland to attend the festival of performances, panels, games, and anything else a game and/or music enthusiast could ask for. Each year, G.A.N.G. hosts a competition for video game music remixes and covers, where musicians and arrangers compete for over $11,000 in prizes, provided by Music Marketing. This year, over 100 entries were narrowed down to a top 5 in 9 different categories. These nominees were then voted on by a panel of composers and tallied, combined with the popular vote

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Lamps Rides the Waves – Plugin Insight from Preset Creator, Lamps Lampadinha

We had the opportunity to chat with Lamps Lampadinha about some of his recent work for Waves. Lamps helped create plugins and consult on the creation of various plugins within the Waves library. You can check out examples of some of these things below! EL: Tell us more about the content you created for Waves. LL: During all these years I have been working at Waves, I have helped the company by giving my inputs for new products and creating presets for their products. I love creating presets for their releases because they can help engineers, mixers and content creators around the globe,

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Gordy Haab and Stephen Barton Win Inaugural SCL Award with “Star Wars Jedi: Fallen Order”

“Star Wars Jedi: Fallen Order” Composers Gordy Haab and Stephen Barton Win an Inaugural Society of Composers & Lyricists Award Los Angeles, CA (January 8, 2020) — The inaugural Society of Composers & Lyricists Awards took place last night, January 7th at the Skirball Cultural Center in Los Angeles. Composers Gordy Haab and Stephen Barton took home the first-ever Outstanding Original Score for Interactive Media award for the Electronic Arts game “Star Wars Jedi: Fallen Order.” The award was one of six given out during the evening. For “Fallen Order,” Stephen and Gordy spent 14 days recording a total of 7 hours

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“Concrete Genie” Composer Coaches SFCM Students and Alumni and Integrates Their Talents into the Acclaimed Game

Sam Marshall wants you to know that it’s okay to fail. In fact, he encourages it. A video game composer and member of the music department at Sony Interactive Entertainment since 2013, and a mentor to aspiring video game composers at the San Francisco Conservatory of Music, Marshall emphasizes that starting over is just part of the process. “It’s okay to feel like you’ve failed. I write terrible music all the time. That’s part of the process—you have to fail a bunch before you get it right, and that’s okay. You figure it out; it often just takes a few spins to

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Member Spotlight – Tom Salta

This month, we are featuring ASCAP winning and MTV VMA nominated composer Tom Salta! Tom shares with us his experience working on one of his most recent projects, “Wolfenstein: Youngblood.” EL: Tell us about your how your journey in games got started. TS: It was the culmination of a life-long love of both video games and music. I started in the record industry back around 1990, touring and working on numerous kinds of projects from pop, to rock, to R&B. My initial dream was to be a record producer. In 2001, I sensed a shift in the music industry and decided I

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Academy of Scoring Arts opens its doors to the worldwide music community

Now in its 10th year, the ASA offers new benefits, events with musicians and music lovers in mind. LOS ANGELES (October 9, 2019) The Academy of Scoring Arts, the leading community of industry professionals dedicated to the art of scoring, is for the first time making its programming available to the world at large. For over 10 years, the ASA has produced salon-style score study and composition-related events held almost exclusively in Los Angeles. Through their new membership- based structure, they are making available more than 100 recorded panel discussions, score studies, and interviews to the worldwide community of film, television, game,

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Member Spotlight – Penka Kouneva

This month, we are happy to share the story of one of our members, Penka Kouneva. Penka has been a pillar of the game audio community for the last decade, constantly sharing her knowledge and experience with those that are looking for advice. EL: Tell us about your journey. Where did you begin your path to becoming a composer, and how have things evolved since coming to US from Bulgaria? PK: I’m a composer with studio credits in four fields of entertainment (film, TV, games and VR). My heart is in games because of the exciting creative opportunities and the brilliant people.

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