Advice on entering the Game Industry  by Tommy Tallarico

Game Audio Basics: mono vs. stereo (for audio prep in Unity projects) by Jack Menhorn

Game Audio Basics: pops/clicks and fades (for audio prep in Unity projects) by Jack Menhorn

Game Audio Basics: looping and volume (for audio prep in Unity projects) by Jack Menhorn

IESD

The Mix in The Last of Us – Interview by Kenny Young

IESD Mix Recommendations – Updated 2015.03.11

UNION

Unions and Game Audio

GANG INTERVIEWS

Lennie Moore and Franck Sauer on the OUTCAST Reboot (April 2014)
Inon Zur: Game Audio, Composing and Conducting (August 2014)
Chuck Russom – Recording Guns (October 2014)
Mikolai Stroinski discusses The Vanishing of Ethan Carter Soundtrack (December 2014)
Chance Thomas and the Music of Dota 2 (January 2015)
Peter McConnell talks Grim Fandango Remastered (February 2015)
Finishing Move Inc. on the Halo 2 Anniversary Sound Track and Massive Chalice (March 2015)
Tom Salta on Halo Spartan Strike (May 2015)
Watson Wu Interview (June 2015)
Jeff Ball Interview (July 2015)
Chance Thomas – Composing Music for Games: The Art, Technology and Business of Video Game Scoring (August 2015)
Dren McDonald on Gathering Sky and Gunman Taco Truck (September 2015)

AURAL FIXATION (GDMAG)

What’s Next for the Next NextGeN? – Jesse Harlin (January 2012)

Let’s Do the Time Warp Again – Jesse Harlin (January 2011)

Tools of the Trade – Jesse Harlin (August 2010)

Thinking Outside the Booth – Jesse Harlin (June/July 2009)

Retro Fitting In- Jesse Harlin (August 2009)

Less is More – Jesse Harlin (October 2009)

The Magic of Misdirection – Jesse Harlin (November 2009)

Rallying Rights – Jesse Harlin (December 2009)

Beyond the Button Press – Jesse Harlin (February 2008)

The Art of Designing Art – Jesse Harlin (March 2008)

Tools of the Trade – Jesse Harlin (April 2008)

The Three R’s of Audio Leadership – Jesse Harlin (May 2008)

The Power of The Sung Word- Jesse Harlin (June/July 2008)

Surviving the Overflow – Jesse Harlin (August 2008)

Breaking New Ground – Jesse Harlin (September 2008)

Ahead of the Curve – Jesse Harlin (October 2008)

GANG Signs – Jesse Harlin (November 2008)

Squashed – Jesse Harlin (December 2008)

iCAN TOO – Jesse Harlin (January 2007)

Does It Sound Next-Gen? – Jesse Harlin (February 2007)

The Great Conjuction – Jesse Harlin (March 2007)

An Inside Job – Jesse Harlin (May 2007)

The Gospel of Attenuation- Jesse Harlin (June/July 2007)

Vox Populi – Jesse Harlin (August 2007)

Audio Accessibility – Jesse Harlin (September 2007)

Music Licensing 101 – Jesse Harlin (December 2007)

Q/A For Audio – Jesse Harlin (February 2006)

Smart Combat Music – Jesse Harlin (April 2006)

Developers, Meet Your Reviews – Jesse Harlin (June/July 2006)

The Art of Conversation – Jesse Harlin (August 2006) 

Musical Symmetry – Jesse Harlin (October 2006)

Be A Demo Dynamo – Jesse Harlin (November 2006)

Laboring to Compete – Jesse Harlin (December 2006)

LINKS

Game Audio Relevance

 IA-SIG

Designing Sound

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